Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_kita.h
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1#ifndef D_A_OBJ_KITA_H
2#define D_A_OBJ_KITA_H
3
5
14class obj_kita_class : public fopAc_ac_c {
15private:
16 /* 0x568 */ u8 field_0x568[0xd78 - 0x568];
17};
18
19STATIC_ASSERT(sizeof(obj_kita_class) == 0xd78);
20
21struct kita_s {
22public:
23 /* 80C45E44 */ ~kita_s();
24 /* 80C45E80 */ kita_s();
25};
26
28public:
29 /* 80C4534C */ daObj_Kita_HIO_c();
30 /* 80C45E84 */ ~daObj_Kita_HIO_c();
31};
32
33
34#endif /* D_A_OBJ_KITA_H */
Definition d_a_obj_kita.h:27
~daObj_Kita_HIO_c()
Definition d_a_obj_kita.cpp:381
daObj_Kita_HIO_c()
Definition d_a_obj_kita.cpp:152
Wind Plank.
Definition d_a_obj_kita.h:14
u8 field_0x568[0xd78 - 0x568]
Definition d_a_obj_kita.h:16
STATIC_ASSERT(sizeof(obj_kita_class)==0xd78)
Definition d_a_ep.cpp:19
Definition d_a_obj_kita.h:21
kita_s()
Definition d_a_obj_kita.cpp:376
~kita_s()
Definition d_a_obj_kita.cpp:371
unsigned char u8
Definition types.h:8