1#ifndef D_A_OBJ_DIGHOLL_H
2#define D_A_OBJ_DIGHOLL_H
Wolf Dig Place (Passage)
Definition d_a_obj_digholl.h:14
s16 field_0x56e
Definition d_a_obj_digholl.h:30
s16 field_0x56c
Definition d_a_obj_digholl.h:29
void onDigStart()
Definition d_a_obj_digholl.h:21
u8 field_0x569
Definition d_a_obj_digholl.h:26
int create()
Definition d_a_obj_digholl.cpp:12
u8 field_0x56b
Definition d_a_obj_digholl.h:28
u8 field_0x568
Definition d_a_obj_digholl.h:25
s16 getSceneNum() const
Definition d_a_obj_digholl.h:22
int draw()
Definition d_a_obj_digholl.cpp:90
u8 field_0x56a
Definition d_a_obj_digholl.h:27
~daObjDigholl_c()
Definition d_a_obj_digholl.cpp:36
int execute()
Definition d_a_obj_digholl.cpp:43
Definition f_op_actor.h:230
signed short int s16
Definition types.h:9
unsigned char u8
Definition types.h:8