Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_npc_henna0.h
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#ifndef D_A_NPC_HENNA0_H
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#define D_A_NPC_HENNA0_H
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#include "
d/actor/d_a_npc.h
"
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class
d_a_npc_henna0
:
public
fopAc_ac_c
{
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private
:
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/* 0x568 */
u8
field_0x568
[0x828 - 0x568];
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};
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STATIC_ASSERT
(
sizeof
(
d_a_npc_henna0
) == 0x828);
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#endif
/* D_A_NPC_HENNA0_H */
d_a_npc_henna0
Henna 0 (unused?)
Definition
d_a_npc_henna0.h:14
d_a_npc_henna0::field_0x568
u8 field_0x568[0x828 - 0x568]
Definition
d_a_npc_henna0.h:16
d_a_npc.h
STATIC_ASSERT
STATIC_ASSERT(sizeof(d_a_npc_henna0)==0x828)
fopAc_ac_c
Definition
d_a_ep.cpp:19
u8
unsigned char u8
Definition
types.h:8
include
d
actor
d_a_npc_henna0.h
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