Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_kytag13.h
Go to the documentation of this file.
1#ifndef D_A_KYTAG13_H
2#define D_A_KYTAG13_H
3
4#include "dolphin/types.h"
6
17public:
18 /* 0x000 */ fopAc_ac_c actor;
19 /* 0x568 */ u8 field_0x568[0x574 - 0x568];
20 /* 0x574 */ f32 mSpeed;
21 /* 0x578 */ u16 mMax;
22 /* 0x57A */ u8 field_0x57a;
23 /* 0x57C */ u16 field_0x57c;
24 /* 0x57E */ u16 field_0x57e;
25};
26
27STATIC_ASSERT(sizeof(kytag13_class) == 0x580);
28
29
30#endif /* D_A_KYTAG13_H */
Definition f_op_actor.h:230
Blowing Snow Tag.
Definition d_a_kytag13.h:16
u8 field_0x568[0x574 - 0x568]
Definition d_a_kytag13.h:19
f32 mSpeed
Definition d_a_kytag13.h:20
u16 mMax
Definition d_a_kytag13.h:21
fopAc_ac_c actor
Definition d_a_kytag13.h:18
u16 field_0x57e
Definition d_a_kytag13.h:24
u16 field_0x57c
Definition d_a_kytag13.h:23
u8 field_0x57a
Definition d_a_kytag13.h:22
STATIC_ASSERT(sizeof(kytag13_class)==0x580)
float f32
Definition types.h:25
unsigned short int u16
Definition types.h:10
unsigned char u8
Definition types.h:8