Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_kytag12.h
Go to the documentation of this file.
1#ifndef D_A_KYTAG12_H
2#define D_A_KYTAG12_H
3
4#include "dolphin/types.h"
6
15class kytag12_class : public fopAc_ac_c {
16public:
17 /* 0x568 */ u8 field_0x568[0x574 - 0x568];
18 /* 0x574 */ u8 field_0x574;
19 /* 0x575 */ u8 field_0x575;
20 /* 0x576 */ u16 field_0x576;
21 /* 0x578 */ s16 field_0x578;
22 /* 0x57C */ cXyz field_0x57c[5];
23};
24
25STATIC_ASSERT(sizeof(kytag12_class) == 0x5B8);
26
27
28#endif /* D_A_KYTAG12_H */
Palace of Twilight - Dark Fog Tag.
Definition d_a_kytag12.h:15
u16 field_0x576
Definition d_a_kytag12.h:20
u8 field_0x568[0x574 - 0x568]
Definition d_a_kytag12.h:17
cXyz field_0x57c[5]
Definition d_a_kytag12.h:22
u8 field_0x575
Definition d_a_kytag12.h:19
u8 field_0x574
Definition d_a_kytag12.h:18
s16 field_0x578
Definition d_a_kytag12.h:21
STATIC_ASSERT(sizeof(kytag12_class)==0x5B8)
Definition d_a_hozelda.cpp:20
Definition d_a_ep.cpp:19
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8