Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_kytag11.h
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1#ifndef D_A_KYTAG11_H
2#define D_A_KYTAG11_H
3
5
14class kytag11_class : public fopAc_ac_c {
15public:
16 /* 0x568 */ u8 mNewTime;
17 /* 0x569 */ u8 mStopTime;
18 /* 0x56A */ u8 mEnvTime;
19 /* 0x56C */ u16 mOnEventID;
20 /* 0x56E */ u16 mOffEventID;
21 /* 0x570 */ u8 mChangeTime;
22 /* 0x571 */ u8 mInitTimeChange;
23 /* 0x572 */ u8 mOnSwitchNo;
24 /* 0x573 */ u8 mOffSwitchNo;
25};
26
27STATIC_ASSERT(sizeof(kytag11_class) == 0x574);
28
29#endif /* D_A_KYTAG11_H */
Time Control Tag.
Definition d_a_kytag11.h:14
u16 mOnEventID
Definition d_a_kytag11.h:19
u8 mChangeTime
Definition d_a_kytag11.h:21
u8 mStopTime
Definition d_a_kytag11.h:17
u8 mEnvTime
Definition d_a_kytag11.h:18
u16 mOffEventID
Definition d_a_kytag11.h:20
u8 mOnSwitchNo
Definition d_a_kytag11.h:23
u8 mOffSwitchNo
Definition d_a_kytag11.h:24
u8 mNewTime
Definition d_a_kytag11.h:16
u8 mInitTimeChange
Definition d_a_kytag11.h:22
STATIC_ASSERT(sizeof(kytag11_class)==0x574)
Definition d_a_ep.cpp:19
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8