Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
d_a_kytag02.h
Go to the documentation of this file.
1#ifndef D_A_KYTAG02_H
2#define D_A_KYTAG02_H
3
4#include "d/d_com_inf_game.h"
5
14class kytag02_class : public fopAc_ac_c {
15public:
16 /* 0x568 */ cXyz field_0x568;
17 /* 0x574 */ s16 field_0x574;
18 /* 0x576 */ u8 field_0x576;
19 /* 0x577 */ u8 field_0x577;
20 /* 0x578 */ u8 field_0x578;
21};
22
23STATIC_ASSERT(sizeof(kytag02_class) == 0x57C);
24
25#endif /* D_A_KYTAG02_H */
Twilight Tag 2.
Definition d_a_kytag02.h:14
s16 field_0x574
Definition d_a_kytag02.h:17
u8 field_0x576
Definition d_a_kytag02.h:18
cXyz field_0x568
Definition d_a_kytag02.h:16
u8 field_0x578
Definition d_a_kytag02.h:20
u8 field_0x577
Definition d_a_kytag02.h:19
STATIC_ASSERT(sizeof(kytag02_class)==0x57C)
Definition d_a_hozelda.cpp:20
Definition d_a_ep.cpp:19
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8