Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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nw4hbm::lyt::ChanCtrl Class Reference

#include <lyt_types.h>

Public Member Functions

 ChanCtrl ()
 
GXColorSrc GetColorSrc () const
 
GXColorSrc GetAlphaSrc () const
 
void Set (GXColorSrc colSrc, GXColorSrc alpSrc)
 

Private Attributes

u8 matSrcCol
 
u8 matSrcAlp
 
u8 reserve1
 
u8 reserve2
 

Constructor & Destructor Documentation

◆ ChanCtrl()

nw4hbm::lyt::ChanCtrl::ChanCtrl ( )
inline

Member Function Documentation

◆ GetAlphaSrc()

GXColorSrc nw4hbm::lyt::ChanCtrl::GetAlphaSrc ( ) const
inline

◆ GetColorSrc()

GXColorSrc nw4hbm::lyt::ChanCtrl::GetColorSrc ( ) const
inline

◆ Set()

void nw4hbm::lyt::ChanCtrl::Set ( GXColorSrc colSrc,
GXColorSrc alpSrc )
inline

Member Data Documentation

◆ matSrcAlp

u8 nw4hbm::lyt::ChanCtrl::matSrcAlp
private

◆ matSrcCol

u8 nw4hbm::lyt::ChanCtrl::matSrcCol
private

◆ reserve1

u8 nw4hbm::lyt::ChanCtrl::reserve1
private

◆ reserve2

u8 nw4hbm::lyt::ChanCtrl::reserve2
private

The documentation for this class was generated from the following file: