Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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ni_class Member List

This is the complete list of members for ni_class, including all inherited members.

actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
attention_infofopAc_ac_c
boxfopAc_ac_c
carryTypefopAc_ac_c
checkBallModelDraw()fopEn_enemy_c
checkCutDownHitFlg() constfopEn_enemy_cinline
checkDeadFlg() constfopEn_enemy_cinline
checkDownFlg() constfopEn_enemy_cinline
checkGold()ni_classinline
checkHeadLockFlg() constfopEn_enemy_cinline
checkWolfBiteDamage() constfopEn_enemy_cinline
checkWolfNoLock() constfopEn_enemy_cinline
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
demoActorIDfopAc_ac_c
draw_tagfopAc_ac_c
drawBallModel(dKy_tevstr_c *)fopEn_enemy_c
eventInfofopAc_ac_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x58cfopEn_enemy_c
field_0x590fopEn_enemy_c
field_0x5b4ni_class
field_0x5b6ni_class
field_0x5c0ni_class
field_0x5d8ni_class
field_0x5feni_class
field_0x60cni_class
field_0x60eni_class
field_0x610ni_class
field_0x614ni_class
field_0x616ni_class
field_0x618ni_class
field_0x61ani_class
field_0x61cni_class
field_0x61eni_class
field_0x620ni_class
field_0x622ni_class
field_0x624ni_class
field_0x626ni_class
field_0x628ni_class
field_0x62ani_class
field_0x848ni_class
field_0x9e4ni_class
field_0x9e6ni_class
field_0x9e8ni_class
field_0x9ecni_class
field_0x9eeni_class
field_0xa00ni_class
field_0xa04ni_class
field_0xa06ni_class
field_0xa08ni_class
field_0xA1Cni_class
field_0xa48ni_class
field_0xa50ni_class
field_0xa52ni_class
field_0xabcni_class
field_0xac8ni_class
field_0xad4ni_class
field_0xAE0ni_class
field_0xaecni_class
field_0xaf0ni_class
field_0xaf4ni_class
field_0xaf8ni_class
field_0xafcni_class
field_0xb00ni_class
field_0xb04ni_class
field_0xb08ni_class
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getDownPos()fopEn_enemy_cinline
getHeadLockPos()fopEn_enemy_cinline
getMidnaBindID(int i_idx)fopEn_enemy_cinline
getMidnaBindMode()fopEn_enemy_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initBallModel()fopEn_enemy_c
jntColfopAc_ac_c
mAcchni_class
mAcchCirni_class
mActionni_class
mAngleToPlayerni_class
mAnmIDni_class
mAtInfoni_class
maxFallSpeedfopAc_ac_c
mBallModelfopEn_enemy_c
mBaseleafdraw_class
mBoomerangMoveMaxStepni_class
mBrkfopEn_enemy_c
mBtkfopEn_enemy_c
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCcSphni_class
mCcSttsni_class
mColorni_class
mCounterni_class
mDemoInitPosni_class
mDistToPlayerni_class
mDownPosfopEn_enemy_c
mDwPileafdraw_class
mEffectID1fopEn_enemy_c
mEffectID2fopEn_enemy_c
mEnoEmtrIDsni_class
mFlagsfopEn_enemy_c
mFlowNoni_class
mHamonEmtrIDni_class
mHaneEmitterIDni_class
mHeadLockPosfopEn_enemy_c
mInitHIOni_class
mMidnaBindIDfopEn_enemy_c
mMidnaBindModefopEn_enemy_c
mModeni_class
mMoveAngleni_class
mMsgFlowni_class
modelfopAc_ac_c
mPadAnalogLni_class
mPadHoldLni_class
mPadMainStickXni_class
mPadMainStickYni_class
mPadSubStickXni_class
mPadSubStickYni_class
mpBtkni_class
mpDrawMtdleafdraw_class
mPhaseni_class
mPlayAnmSpeedni_class
mPlayCamModeni_class
mPlayCamModeTimerni_class
mpMorfni_class
mShadowKeyni_class
mSoundni_class
mSplGroundHni_class
mTargetActorIDni_class
mThrowModefopEn_enemy_c
mTimersni_class
mTypeni_class
offCutDownHitFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
oldfopAc_ac_c
onCutDownHitFlg()fopEn_enemy_cinline
onDownFlg()fopEn_enemy_cinline
onHeadLockFlg()fopEn_enemy_cinline
onWolfBiteDamage()fopEn_enemy_cinline
onWolfDownPullEndFlg()fopEn_enemy_cinline
onWolfDownStartFlg()fopEn_enemy_cinline
onWolfNoLock()fopEn_enemy_cinline
parentActorIDfopAc_ac_c
scalefopAc_ac_c
setBallModelEffect(dKy_tevstr_c *)fopEn_enemy_c
setDownPos(const cXyz *i_pos)fopEn_enemy_cinline
setHeadLockPos(const cXyz *i_pos)fopEn_enemy_cinline
setIDfopAc_ac_c
setMidnaBindID(u8 i_idx, u32 i_bindID)fopEn_enemy_cinline
setMidnaBindMode(u8 i_bindMode)fopEn_enemy_cinline
setStopStatus(u32 status)fopAc_ac_cinlinestatic
setThrowModeCatch()fopEn_enemy_cinline
setThrowModeDash()fopEn_enemy_cinline
setThrowModeThrowLeft()fopEn_enemy_cinline
setThrowModeThrowRight()fopEn_enemy_cinline
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
tevStrfopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c