Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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e_yc_class Member List

This is the complete list of members for e_yc_class, including all inherited members.

ACT_ATTACK enum valuee_yc_class
ACT_F_FLY enum valuee_yc_class
ACT_FLY enum valuee_yc_class
ACT_HOVERING enum valuee_yc_class
ACT_WOLFBITE enum valuee_yc_class
Action enum namee_yc_class
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
Animation enum namee_yc_class
ANM_CATCH_END enum valuee_yc_class
ANM_CATCH_MIDDLE enum valuee_yc_class
ANM_CATCH_START enum valuee_yc_class
ANM_CRASH enum valuee_yc_class
ANM_CRASH2 enum valuee_yc_class
ANM_FLY enum valuee_yc_class
ANM_FLY_BRAKE enum valuee_yc_class
ANM_FLY_DASH_WL enum valuee_yc_class
ANM_FLY_GLIDE enum valuee_yc_class
ANM_FLY_GLIDE_WL enum valuee_yc_class
ANM_FLY_LIMIT_WL enum valuee_yc_class
ANM_FLY_WL enum valuee_yc_class
ANM_HANGED enum valuee_yc_class
ANM_HANGED_BRUSH enum valuee_yc_class
ANM_HANGED_BRUSH2 enum valuee_yc_class
ANM_HANGED_DAMAGE enum valuee_yc_class
ANM_HANGED_WAIT enum valuee_yc_class
ANM_HOVERING enum valuee_yc_class
attention_infofopAc_ac_c
boxfopAc_ac_c
carryTypefopAc_ac_c
checkBallModelDraw()fopEn_enemy_c
checkCutDownHitFlg() constfopEn_enemy_cinline
checkDeadFlg() constfopEn_enemy_cinline
checkDownFlg() constfopEn_enemy_cinline
checkHeadLockFlg() constfopEn_enemy_cinline
checkWolfBiteDamage() constfopEn_enemy_cinline
checkWolfNoLock() constfopEn_enemy_cinline
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
demoActorIDfopAc_ac_c
draw_tagfopAc_ac_c
drawBallModel(dKy_tevstr_c *)fopEn_enemy_c
eventInfofopAc_ac_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x58cfopEn_enemy_c
field_0x590fopEn_enemy_c
field_0x694e_yc_class
field_0x698e_yc_class
field_0x69ce_yc_class
field_0x6a0e_yc_class
field_0x6b0e_yc_class
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getDownPos()fopEn_enemy_cinline
getHeadLockPos()fopEn_enemy_cinline
getLegR3Mtx()e_yc_classinline
getMidnaBindID(int i_idx)fopEn_enemy_cinline
getMidnaBindMode()fopEn_enemy_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initBallModel()fopEn_enemy_c
jntColfopAc_ac_c
mAcche_yc_class
mAcchCire_yc_class
mActione_yc_class
mAngleSpeedRatioe_yc_class
mAngleToPlayere_yc_class
mAngleXSpeedRatioe_yc_class
mAnme_yc_class
mAtInfoe_yc_class
mAtSphe_yc_class
maxFallSpeedfopAc_ac_c
mBallModelfopEn_enemy_c
mBaseleafdraw_class
mBrkfopEn_enemy_c
mBtkfopEn_enemy_c
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCcDisableTimere_yc_class
mCcSphe_yc_class
mCcSttse_yc_class
mCountere_yc_class
mCreatureSounde_yc_class
mDistToPlayere_yc_class
mDownPosfopEn_enemy_c
mDwPileafdraw_class
mEffectID1fopEn_enemy_c
mEffectID2fopEn_enemy_c
mFlagsfopEn_enemy_c
mFlyAnmModee_yc_class
mHeadLockPosfopEn_enemy_c
mHIOInite_yc_class
mMaxAngleSpeede_yc_class
mMidnaBindIDfopEn_enemy_c
mMidnaBindModefopEn_enemy_c
mModee_yc_class
mNoDrawFlage_yc_class
modelfopAc_ac_c
mParame_yc_class
mParticleKeye_yc_class
mpDrawMtdleafdraw_class
mPhasee_yc_class
mpMorfe_yc_class
mRiderIDe_yc_class
mShadowKeye_yc_class
mTargetPose_yc_class
mThrowModefopEn_enemy_c
mTimere_yc_class
mWolfBiteDamageCounte_yc_class
offCutDownHitFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
oldfopAc_ac_c
onCutDownHitFlg()fopEn_enemy_cinline
onDownFlg()fopEn_enemy_cinline
onHeadLockFlg()fopEn_enemy_cinline
onWolfBiteDamage()fopEn_enemy_cinline
onWolfDownPullEndFlg()fopEn_enemy_cinline
onWolfDownStartFlg()fopEn_enemy_cinline
onWolfNoLock()fopEn_enemy_cinline
parentActorIDfopAc_ac_c
scalefopAc_ac_c
setBallModelEffect(dKy_tevstr_c *)fopEn_enemy_c
setDownPos(const cXyz *i_pos)fopEn_enemy_cinline
setHeadLockPos(const cXyz *i_pos)fopEn_enemy_cinline
setIDfopAc_ac_c
setMidnaBindID(u8 i_idx, u32 i_bindID)fopEn_enemy_cinline
setMidnaBindMode(u8 i_bindMode)fopEn_enemy_cinline
setStopStatus(u32 status)fopAc_ac_cinlinestatic
setThrowModeCatch()fopEn_enemy_cinline
setThrowModeDash()fopEn_enemy_cinline
setThrowModeThrowLeft()fopEn_enemy_cinline
setThrowModeThrowRight()fopEn_enemy_cinline
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
tevStrfopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c