Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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e_ba_class Member List
This is the complete list of members for
e_ba_class
, including all inherited members.
ACT_APPEAR
enum value
e_ba_class
ACT_ATTACK
enum value
e_ba_class
ACT_CHANCE
enum value
e_ba_class
ACT_FIGHT
enum value
e_ba_class
ACT_FIGHT_FLY
enum value
e_ba_class
ACT_FLY
enum value
e_ba_class
ACT_PATH_FLY
enum value
e_ba_class
ACT_RETURN
enum value
e_ba_class
ACT_ROOF
enum value
e_ba_class
ACT_WIND
enum value
e_ba_class
ACT_WOLFBITE
enum value
e_ba_class
Action
enum name
e_ba_class
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
Animation
enum name
e_ba_class
ANM_APPEAR
enum value
e_ba_class
ANM_DEAD
enum value
e_ba_class
ANM_FLY
enum value
e_ba_class
ANM_FURA2
enum value
e_ba_class
ANM_HOLDWAIT
enum value
e_ba_class
ANM_HOVERING
enum value
e_ba_class
ANM_WAIT
enum value
e_ba_class
attention_info
fopAc_ac_c
box
fopAc_ac_c
carryType
fopAc_ac_c
checkBallModelDraw
()
fopEn_enemy_c
checkCutDownHitFlg
() const
fopEn_enemy_c
inline
checkDeadFlg
() const
fopEn_enemy_c
inline
checkDownFlg
() const
fopEn_enemy_c
inline
checkHeadLockFlg
() const
fopEn_enemy_c
inline
checkWolfBiteDamage
() const
fopEn_enemy_c
inline
checkWolfNoLock
() const
fopEn_enemy_c
inline
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
demoActorID
fopAc_ac_c
draw_tag
fopAc_ac_c
drawBallModel
(dKy_tevstr_c *)
fopEn_enemy_c
eventInfo
fopAc_ac_c
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x58c
fopEn_enemy_c
field_0x590
fopEn_enemy_c
field_0x5bc
e_ba_class
field_0x6b0
e_ba_class
field_0xa94
e_ba_class
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getDownPos
()
fopEn_enemy_c
inline
getHeadLockPos
()
fopEn_enemy_c
inline
getMidnaBindID
(int i_idx)
fopEn_enemy_c
inline
getMidnaBindMode
()
fopEn_enemy_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
HOME_APPEAR
enum value
e_ba_class
HOME_FLY
enum value
e_ba_class
HOME_ROOF
enum value
e_ba_class
HomeType
enum name
e_ba_class
initBallModel
()
fopEn_enemy_c
jntCol
fopAc_ac_c
mAcch
e_ba_class
mAcchCir
e_ba_class
mAction
e_ba_class
mAnm
e_ba_class
mArcName
e_ba_class
mAtInfo
e_ba_class
maxFallSpeed
fopAc_ac_c
mBallModel
fopEn_enemy_c
mBase
leafdraw_class
mBaseAngleSpeed
e_ba_class
mBrk
fopEn_enemy_c
mBtk
fopEn_enemy_c
mbUnk0
leafdraw_class
mbUnk1
leafdraw_class
mChanceAngle
e_ba_class
mCounter
e_ba_class
mCreatureSound
e_ba_class
mDistanceParam
e_ba_class
mDownPos
fopEn_enemy_c
mDwPi
leafdraw_class
mEffectID1
fopEn_enemy_c
mEffectID2
fopEn_enemy_c
mFightFlyDistance
e_ba_class
mFlags
fopEn_enemy_c
mHeadLockPos
fopEn_enemy_c
mHIOInit
e_ba_class
mHomeType
e_ba_class
mIFrames
e_ba_class
mIsDying
e_ba_class
mKnockbackAngle
e_ba_class
mKnockbackSpeed
e_ba_class
mMidnaBindID
fopEn_enemy_c
mMidnaBindMode
fopEn_enemy_c
mMode
e_ba_class
model
fopAc_ac_c
mParticleKey
e_ba_class
mPathIndex
e_ba_class
mPathPoint
e_ba_class
mPathStep
e_ba_class
mpDrawMtd
leafdraw_class
mPhase
e_ba_class
mPlayerAngleY
e_ba_class
mPlayerDistanceXZ
e_ba_class
mpMorf
e_ba_class
mpPath
e_ba_class
mSmokeKey1
e_ba_class
mSmokeKey2
e_ba_class
mSpeedRatio
e_ba_class
mSph
e_ba_class
mStts
e_ba_class
mTargetPos
e_ba_class
mThrowMode
fopEn_enemy_c
mTimer
e_ba_class
mType
e_ba_class
mWindOffset
e_ba_class
mWindSpinSpeed
e_ba_class
offCutDownHitFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
old
fopAc_ac_c
onCutDownHitFlg
()
fopEn_enemy_c
inline
onDownFlg
()
fopEn_enemy_c
inline
onHeadLockFlg
()
fopEn_enemy_c
inline
onWolfBiteDamage
()
fopEn_enemy_c
inline
onWolfDownPullEndFlg
()
fopEn_enemy_c
inline
onWolfDownStartFlg
()
fopEn_enemy_c
inline
onWolfNoLock
()
fopEn_enemy_c
inline
parentActorID
fopAc_ac_c
scale
fopAc_ac_c
setBallModelEffect
(dKy_tevstr_c *)
fopEn_enemy_c
setDownPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHeadLockPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setID
fopAc_ac_c
setMidnaBindID
(u8 i_idx, u32 i_bindID)
fopEn_enemy_c
inline
setMidnaBindMode
(u8 i_bindMode)
fopEn_enemy_c
inline
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setThrowModeCatch
()
fopEn_enemy_c
inline
setThrowModeDash
()
fopEn_enemy_c
inline
setThrowModeThrowLeft
()
fopEn_enemy_c
inline
setThrowModeThrowRight
()
fopEn_enemy_c
inline
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tevStr
fopAc_ac_c
Type
enum name
e_ba_class
TYPE_FIRE
enum value
e_ba_class
TYPE_ICE
enum value
e_ba_class
TYPE_NORMAL
enum value
e_ba_class
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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