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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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This is the complete list of members for door_param2_c, including all inherited members.
| getBackOption(fopAc_ac_c *i_actor) | door_param2_c | static |
| getBLightInf(fopAc_ac_c *i_actor) | door_param2_c | static |
| getBRoomNo(fopAc_ac_c *i_actor) | door_param2_c | static |
| getDoorModel(fopAc_ac_c *i_actor) | door_param2_c | static |
| getEventNo(fopAc_ac_c *i_actor) | door_param2_c | static |
| getEventNo2(fopAc_ac_c *i_actor) | door_param2_c | static |
| getExitNo(fopAc_ac_c *i_actor) | door_param2_c | static |
| getFLightInf(fopAc_ac_c *i_actor) | door_param2_c | static |
| getFrontOption(fopAc_ac_c *i_actor) | door_param2_c | static |
| getFRoomNo(fopAc_ac_c *i_actor) | door_param2_c | static |
| getKind(fopAc_ac_c *i_actor) | door_param2_c | static |
| getMBLightInf(fopAc_ac_c *i_actor) | door_param2_c | static |
| getMFLightInf(fopAc_ac_c *i_actor) | door_param2_c | static |
| getMsgNo(fopAc_ac_c *i_actor) | door_param2_c | static |
| getSwbit(fopAc_ac_c *i_actor) | door_param2_c | static |
| getSwbit2(fopAc_ac_c *i_actor) | door_param2_c | static |
| getSwbit3(fopAc_ac_c *i_actor) | door_param2_c | static |
| isMsgDoor(fopAc_ac_c *i_actor) | door_param2_c | static |