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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcT_c Member List

This is the complete list of members for daNpcT_c, including all inherited members.

action()daNpcT_cinlinevirtual
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
afterJntAnm(int)daNpcT_cinlinevirtual
afterMoved()daNpcT_cinlinevirtual
afterSetFaceMotionAnm(int, int, f32, int)daNpcT_cinlinevirtual
afterSetMotionAnm(int, int, f32, int)daNpcT_cinlinevirtual
ANM_FLAG_1000 enum valuedaNpcT_c
ANM_FLAG_4000 enum valuedaNpcT_c
ANM_PAUSE_BCK enum valuedaNpcT_c
ANM_PAUSE_BPK enum valuedaNpcT_c
ANM_PAUSE_BRK enum valuedaNpcT_c
ANM_PAUSE_BTK enum valuedaNpcT_c
ANM_PAUSE_BTP enum valuedaNpcT_c
ANM_PAUSE_MORF enum valuedaNpcT_c
ANM_PAUSE_TIMER_BTP enum valuedaNpcT_c
ANM_PLAY_BCK enum valuedaNpcT_c
ANM_PLAY_BPK enum valuedaNpcT_c
ANM_PLAY_BRK enum valuedaNpcT_c
ANM_PLAY_BTK enum valuedaNpcT_c
ANM_PLAY_BTP enum valuedaNpcT_c
ANM_PLAY_MORF enum valuedaNpcT_c
AnmFlags enum namedaNpcT_c
attention_infofopAc_ac_c
baseleafdraw_class
beforeMove()daNpcT_cinlinevirtual
boxfopAc_ac_c
calcSpeedAndAngle(cXyz, BOOL, s16, s16)daNpcT_c
carryTypefopAc_ac_c
changeAnm(int *, int *)daNpcT_cinlinevirtual
changeBck(int *, int *)daNpcT_cinlinevirtual
changeBtk(int *, int *)daNpcT_cinlinevirtual
changeBtp(int *, int *)daNpcT_cinlinevirtual
checkChangeEvt()daNpcT_cinlinevirtual
checkChangeJoint(int)daNpcT_cinlinevirtual
checkCullDraw()daNpcT_cvirtual
checkEndAnm(f32)daNpcT_c
checkEndAnm(J3DFrameCtrl *, f32)daNpcT_c
checkHide()daNpcT_cinline
checkRemoveJoint(int)daNpcT_cinlinevirtual
checkStep()daNpcT_cinline
chkActorInSight(fopAc_ac_c *, f32, s16)daNpcT_c
chkFindActor(fopAc_ac_c *, BOOL, s16)daNpcT_c
chkFindWolf(s16, int, int, f32, f32, f32, f32, BOOL)daNpcT_c
chkPointInArea(cXyz, cXyz, f32, f32, f32, s16)daNpcT_c
chkPointInArea(cXyz, cXyz, cXyz, s16)daNpcT_c
chkWolfAction()daNpcT_c
chkXYItems()daNpcT_cinlinevirtual
clrParam()daNpcT_cvirtual
ctrlBtk()daNpcT_cvirtual
ctrlFaceMotion()daNpcT_c
ctrlJoint(J3DJoint *, J3DModel *)daNpcT_cvirtual
ctrlMotion()daNpcT_c
ctrlMsgAnm(int *, int *, fopAc_ac_c *, int)daNpcT_c
ctrlSubFaceMotion(int)daNpcT_cinlinevirtual
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
daNpcT_c(daNpcT_faceMotionAnmData_c const *i_faceMotionAnmData, daNpcT_motionAnmData_c const *i_motionAnmData, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_faceMotionSequenceData, int i_faceMotionStepNum, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *i_motionSequenceData, int i_motionStepNum, daNpcT_evtData_c const *i_evtData, char **i_arcNames)daNpcT_cinline
decTmr()daNpcT_cinlinevirtual
deleteRes(s8 const *, char const **)daNpcT_c
demoActorIDfopAc_ac_c
draw(BOOL, BOOL, f32, _GXColorS10 *, f32, BOOL, BOOL, BOOL)daNpcT_c
draw_priorityleafdraw_class
draw_tagfopAc_ac_c
drawDbgInfo()daNpcT_cinlinevirtual
drawGhost()daNpcT_cinlinevirtual
drawOtherMdl()daNpcT_cinlinevirtual
eventInfofopAc_ac_c
evtChange()daNpcT_c
evtCutProc()daNpcT_cinlinevirtual
evtEndProc()daNpcT_cinlinevirtual
evtOrder()daNpcT_cvirtual
evtProc()daNpcT_cvirtual
evtTalk()daNpcT_cinlinevirtual
execute()daNpcT_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x9c0daNpcT_c
field_0xa40daNpcT_c
field_0xa80daNpcT_c
field_0xa8cdaNpcT_c
field_0xba0daNpcT_c
field_0xd6cdaNpcT_c
field_0xd7edaNpcT_c
field_0xd84daNpcT_c
field_0xd8adaNpcT_c
field_0xdb4daNpcT_c
field_0xdccdaNpcT_c
field_0xdd0daNpcT_c
field_0xde0daNpcT_c
field_0xde4daNpcT_c
field_0xde8daNpcT_c
field_0xdfcdaNpcT_c
field_0xe00daNpcT_c
field_0xe0cdaNpcT_c
field_0xe18daNpcT_c
field_0xe1adaNpcT_c
field_0xe26daNpcT_c
field_0xe29daNpcT_c
field_0xe2adaNpcT_c
field_0xe2cdaNpcT_c
field_0xe2ddaNpcT_c
field_0xe33daNpcT_c
field_0xe34daNpcT_c
field_0xe35daNpcT_c
field_0xe36daNpcT_c
field_0xe37daNpcT_c
field_0xe38daNpcT_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getActorDistance(fopAc_ac_c *, int, int)daNpcT_c
getAttnPos(fopAc_ac_c *)daNpcT_c
getBackboneJointNo()daNpcT_cinlinevirtual
getColorAnmP(char const *, int)daNpcT_c
getEvtAreaTagP(int, int)daNpcT_c
getEyeballLMaterialNo()daNpcT_cinlinevirtual
getEyeballMaterialNo()daNpcT_cinlinevirtual
getEyeballRMaterialNo()daNpcT_cinlinevirtual
getFaceMotionAnm(daNpcT_faceMotionAnmData_c param_1)daNpcT_cinlinevirtual
getFootLJointNo()daNpcT_cinlinevirtual
getFootRJointNo()daNpcT_cinlinevirtual
getHeadJointNo()daNpcT_cinlinevirtual
getMotionAnm(daNpcT_motionAnmData_c param_1)daNpcT_cinlinevirtual
getNearestActorP(s16)daNpcT_c
getNeckJointNo()daNpcT_cinlinevirtual
getShopItemTagP()daNpcT_c
getTevRegKeyAnmP(char const *, int)daNpcT_c
getTexPtrnAnmP(char const *, int)daNpcT_c
getTexSRTKeyAnmP(char const *, int)daNpcT_c
getTrnsfrmAnmP(char const *, int)daNpcT_c
getTrnsfrmKeyAnmP(char const *, int)daNpcT_c
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
hide()daNpcT_cinline
hitChk(dCcD_GObjInf *, u32)daNpcT_c
homefopAc_ac_c
initialize()daNpcT_cinline
initTalk(int, fopAc_ac_c **)daNpcT_c
jntColfopAc_ac_c
leaf_methodsleafdraw_class
loadRes(s8 const *, char const **)daNpcT_c
mAcchdaNpcT_c
mAcchCirdaNpcT_c
mAnmFlagsdaNpcT_c
mAttnFovYdaNpcT_c
maxFallSpeedfopAc_ac_c
mBckAnmdaNpcT_c
mBckLoopsdaNpcT_c
mBpkAnmdaNpcT_c
mBrkAnmdaNpcT_c
mBtkAnmdaNpcT_c
mBtpAnmdaNpcT_c
mBtpPauseTimerdaNpcT_c
mCcDCyldaNpcT_cstatic
mCcDObjDatadaNpcT_cstatic
mCcDSphdaNpcT_cstatic
mCcSttsdaNpcT_c
mCreatingdaNpcT_c
mCurAngledaNpcT_c
mCutTypedaNpcT_c
mCylHdaNpcT_c
mDamageTimerdaNpcT_c
mDamageTimerStartdaNpcT_c
mEventTimerdaNpcT_c
mEvtIddaNpcT_c
mEvtNodaNpcT_c
mFaceMotionSeqMngrdaNpcT_c
mFindActorPtrsdaNpcT_cstatic
mFindCountdaNpcT_cstatic
mFlowdaNpcT_c
mFlowNodeNodaNpcT_c
mFootLOffsetdaNpcT_c
mFootLOnGrounddaNpcT_c
mFootLPolyAngledaNpcT_c
mFootLPosdaNpcT_c
mFootROffsetdaNpcT_c
mFootROnGrounddaNpcT_c
mFootRPolyAngledaNpcT_c
mFootRPosdaNpcT_c
mGndChkdaNpcT_c
mGroundAngledaNpcT_c
mGroundHdaNpcT_c
mHidedaNpcT_c
mHitodamaPrtclKeydaNpcT_c
mItemIddaNpcT_c
mJntAnmdaNpcT_c
mLinChkdaNpcT_c
mModedaNpcT_c
mMorfFramesdaNpcT_c
mMorfLoopsdaNpcT_c
mMotionSeqMngrdaNpcT_c
mMsgIddaNpcT_c
mNoDrawdaNpcT_c
Mode enum namedaNpcT_c
MODE_4 enum valuedaNpcT_c
MODE_ENTER enum valuedaNpcT_c
MODE_EXIT enum valuedaNpcT_c
MODE_INIT enum valuedaNpcT_c
MODE_INVALID enum valuedaNpcT_c
MODE_RUN enum valuedaNpcT_c
modelfopAc_ac_c
mOldFootLOffsetdaNpcT_c
mOldFootROffsetdaNpcT_c
mpArcNamesdaNpcT_c
mpEvtDatadaNpcT_c
mpFaceMotionAnmDatadaNpcT_c
mPhasedaNpcT_c
mPlayerActorMngrdaNpcT_c
mPlayerAngledaNpcT_c
mpMatAnmdaNpcT_c
mpMorfdaNpcT_c
mpMotionAnmDatadaNpcT_c
mPolSounddaNpcT_c
mPreItemNodaNpcT_c
mReverbdaNpcT_c
mShadowKeydaNpcT_c
mSounddaNpcT_c
mSpeakEventdaNpcT_c
mSrchNamedaNpcT_cstatic
mStaffIddaNpcT_c
mStaggerdaNpcT_c
mStartAngledaNpcT_c
mStepModedaNpcT_c
mTargetAngledaNpcT_c
mTurnAmountdaNpcT_c
mTurnCountdaNpcT_c
mTwilightdaNpcT_c
mWallRdaNpcT_c
offHide()daNpcT_cinline
oldfopAc_ac_c
onHide()daNpcT_cinline
parentActorIDfopAc_ac_c
playAllAnm()daNpcT_c
scalefopAc_ac_c
setAfterTalkMotion()daNpcT_cinlinevirtual
setAngle(s16)daNpcT_c
setAngle(csXyz)daNpcT_c
setAttnPos()daNpcT_cinlinevirtual
setBckAnm(J3DAnmTransform *, f32, int, int, int, bool)daNpcT_c
setBpkAnm(J3DAnmColor *, J3DModelData *, f32, int)daNpcT_c
setBrkAnm(J3DAnmTevRegKey *, J3DModelData *, f32, int)daNpcT_c
setBtkAnm(J3DAnmTextureSRTKey *, J3DModelData *, f32, int)daNpcT_c
setBtpAnm(J3DAnmTexPattern *, J3DModelData *, f32, int)daNpcT_c
setCollision()daNpcT_cinlinevirtual
setCommander(fopAc_ac_c *param_0)daNpcT_cinline
setCutType(int i_cutType)daNpcT_cinline
setDamage(int, int, int)daNpcT_c
setEnvTevColor()daNpcT_c
setFaceMotionAnm(int, bool)daNpcT_c
setFootPos()daNpcT_cvirtual
setFootPrtcl(cXyz *, f32, f32)daNpcT_cvirtual
setHitodamaPrtcl()daNpcT_c
setIDfopAc_ac_c
setMcaMorfAnm(J3DAnmTransformKey *, f32, f32, int, int, int)daNpcT_c
setMotionAnm(int, f32, BOOL)daNpcT_cvirtual
setMtx()daNpcT_c
setParam()daNpcT_cinlinevirtual
setPos(cXyz)daNpcT_c
setRoomNo()daNpcT_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
shape_anglefopAc_ac_c
show()daNpcT_cinline
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
srchActor(void *, void *)daNpcT_cstatic
srchPlayerActor()daNpcT_c
step(s16, int, int, int, int)daNpcT_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
talkProc(int *, BOOL, fopAc_ac_c **, BOOL)daNpcT_c
tevStrfopAc_ac_c
tgHitCallBack(fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)daNpcT_cstatic
turn(s16, int, int)daNpcT_c
twilight()daNpcT_cvirtual
unk_0xBCleafdraw_class
unk_0xBDleafdraw_class
~daNpcT_c()daNpcT_cinlinevirtual
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c