Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpcKasiMich_c Member List
This is the complete list of members for
daNpcKasiMich_c
, including all inherited members.
_getOffset
(cXyz const &, cXyz &)
daNpcKasiMich_c
_srch_escape_tag
(void *, void *)
daNpcKasiMich_c
_turn_pos
(cXyz const &, s16)
daNpcKasiMich_c
_turn_to_link
(s16)
daNpcKasiMich_c
actor_condition
fopAc_ac_c
actor_front_check
(fopAc_ac_c *)
daNpcKasiMich_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
adjustShapeAngle
()
daNpcKasiMich_c
attention_info
fopAc_ac_c
box
fopAc_ac_c
carryType
fopAc_ac_c
chace
(int)
daNpcKasiMich_c
chace_st
(int)
daNpcKasiMich_c
cheer
(int)
daNpcKasiMich_c
chkFindPlayer
()
daNpcKasiMich_c
Create
()
daNpcKasiMich_c
CreateHeap
()
daNpcKasiMich_c
createHeapCallBack
(fopAc_ac_c *)
daNpcKasiMich_c
ctrlJoint
(J3DJoint *, J3DModel *)
daNpcKasiMich_c
ctrlJointCallBack
(J3DJoint *, int)
daNpcKasiMich_c
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
daNpcKasiMich_c
()
daNpcKasiMich_c
Delete
()
daNpcKasiMich_c
demoActorID
fopAc_ac_c
Draw
()
daNpcKasiMich_c
draw_tag
fopAc_ac_c
drawDbgInfo
()
daNpcKasiMich_c
escape
(int)
daNpcKasiMich_c
eventInfo
fopAc_ac_c
Execute
()
daNpcKasiMich_c
eyePos
fopAc_ac_c
fear
(int)
daNpcKasiMich_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x568
daNpcKasiMich_c
private
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getChacePos
()
daNpcKasiMich_c
getWolfPathNearIdx
()
daNpcKasiMich_c
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
iyan
(int)
daNpcKasiMich_c
iyan_look
(int)
daNpcKasiMich_c
jntCol
fopAc_ac_c
kya
(int)
daNpcKasiMich_c
kya2
(int)
daNpcKasiMich_c
kya_stop
(int)
daNpcKasiMich_c
lookat
()
daNpcKasiMich_c
main
()
daNpcKasiMich_c
maxFallSpeed
fopAc_ac_c
mBase
leafdraw_class
mbUnk0
leafdraw_class
mbUnk1
leafdraw_class
mDwPi
leafdraw_class
mEvtSeqList
daNpcKasiMich_c
static
model
fopAc_ac_c
mpDrawMtd
leafdraw_class
mTargetTag
daNpcKasiMich_c
static
mTargetTagDist
daNpcKasiMich_c
static
old
fopAc_ac_c
parentActorID
fopAc_ac_c
playMotion
()
daNpcKasiMich_c
playMotionAnmLoop
(daNpcF_c::daNpcF_anmPlayData ***)
daNpcKasiMich_c
reset
()
daNpcKasiMich_c
scale
fopAc_ac_c
setAction
(int(daNpcKasiMich_c::*)(int))
daNpcKasiMich_c
setAttnPos
()
daNpcKasiMich_c
setID
fopAc_ac_c
setLookMode
(int)
daNpcKasiMich_c
setMotion
(int, f32, int)
daNpcKasiMich_c
setMotionAnm
(int, f32)
daNpcKasiMich_c
setParam
()
daNpcKasiMich_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
srchWolfTag
()
daNpcKasiMich_c
step
(s16, int)
daNpcKasiMich_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
talk_dummy
(int)
daNpcKasiMich_c
tevStr
fopAc_ac_c
turn_center
(int)
daNpcKasiMich_c
turn_hana
(int)
daNpcKasiMich_c
turn_home
(int)
daNpcKasiMich_c
turn_link
(int)
daNpcKasiMich_c
wait
(int)
daNpcKasiMich_c
wait_dummy
(int)
daNpcKasiMich_c
~daNpcKasiMich_c
()
daNpcKasiMich_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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