Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNbomb_c Member List

This is the complete list of members for daNbomb_c, including all inherited members.

actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
attention_infofopAc_ac_c
boxfopAc_ac_c
carryTypefopAc_ac_c
checkBombActor(fopAc_ac_c *i_actor)dBomb_cinlinestatic
checkExplode()daNbomb_c
checkExplodeNow()daNbomb_cinlinevirtual
checkFlowerBombWait(fopAc_ac_c *)dBomb_cstatic
checkInsectBombMove(fopAc_ac_c *)dBomb_cstatic
checkPlayerMake() constdaNbomb_cinline
checkStateCarry()dBomb_c
checkStateExplode()dBomb_cinline
checkStateFlg0(daNbomb_FLG0 i_flag) constdaNbomb_cinline
checkTimerStop()daNbomb_c
checkWaterBomb() constdaNbomb_cinline
dBomb_c::checkWaterBomb(fopAc_ac_c *)dBomb_cstatic
checkWaterIn()daNbomb_c
coHitCallback(fopAc_ac_c *)daNbomb_c
create()daNbomb_c
createEnemyWaterBomb(cXyz *i_pos, csXyz *i_angle, int i_roomNo)dBomb_cinlinestatic
createEnemyWaterBombHookshot(cXyz *i_pos, csXyz *i_angle, int i_roomNo)dBomb_cinlinestatic
createFlowerBomb(cXyz *i_pos, csXyz *i_angle, int param_2)dBomb_cinlinestatic
createHeap()daNbomb_c
createInsectBombPlayer(cXyz *i_pos)dBomb_cinlinestatic
createNormalBombExplode(cXyz *i_pos)dBomb_cinlinestatic
createNormalBombPlayer(cXyz *i_pos)dBomb_cinlinestatic
createWaterBombExplode(cXyz *i_pos)dBomb_cinlinestatic
createWaterBombPlayer(cXyz *i_pos)dBomb_cinlinestatic
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
daNbomb_c()daNbomb_c
daNbomb_FLG0 enum namedaNbomb_c
daNbomb_TYPE enum namedaNbomb_c
dBomb_PRM enum namedBomb_c
deleteBombAndEffect()daNbomb_cinlinevirtual
demoActorIDfopAc_ac_c
draw()daNbomb_c
draw_tagfopAc_ac_c
eventInfofopAc_ac_c
execute()daNbomb_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0xa40daNbomb_c
field_0xa70daNbomb_c
field_0xb51daNbomb_c
field_0xB55daNbomb_c
field_0xb5adaNbomb_c
field_0xb5cdaNbomb_c
field_0xbb0daNbomb_c
field_0xbe4daNbomb_c
field_0xbf0daNbomb_c
field_0xbfcdaNbomb_c
field_0xc08daNbomb_c
field_0xc14daNbomb_c
field_0xc20daNbomb_c
field_0xc2cdaNbomb_c
FLG0_BOMB_HIT enum valuedaNbomb_c
FLG0_CARGO_CARRY enum valuedaNbomb_c
FLG0_DELETE_BOMB enum valuedaNbomb_c
FLG0_FROZEN enum valuedaNbomb_c
FLG0_INSECT_BOMB enum valuedaNbomb_c
FLG0_NO_HIT_PLAYER enum valuedaNbomb_c
FLG0_PLAYER_MAKE enum valuedaNbomb_c
FLG0_SET_HOOKSHOT_OFFSET enum valuedaNbomb_c
FLG0_UNDERWATER enum valuedaNbomb_c
FLG0_UNK_10000 enum valuedaNbomb_c
FLG0_UNK_2000 enum valuedaNbomb_c
FLG0_UNK_20000 enum valuedaNbomb_c
FLG0_UNK_40 enum valuedaNbomb_c
FLG0_UNK_800 enum valuedaNbomb_c
FLG0_UNK_8000 enum valuedaNbomb_c
FLG0_WATER_BOMB enum valuedaNbomb_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getExTime()daNbomb_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
insectLineCheck()daNbomb_c
jntColfopAc_ac_c
m_arcNameListdaNbomb_cstatic
mAcchdaNbomb_c
mAcchCirdaNbomb_c
maxFallSpeedfopAc_ac_c
mBaseleafdraw_class
mBoomerangMovedaNbomb_c
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCcSphdaNbomb_c
mCcSttsdaNbomb_c
mDwPileafdraw_class
mEffectEmitterIDsdaNbomb_c
mEffectLastPositiondaNbomb_c
mEffectPositiondaNbomb_c
mExplodeModedaNbomb_c
mExplosionStrengthdaNbomb_c
mExTimedaNbomb_c
mFreezeTimerdaNbomb_c
mInsectHitPolyInfodaNbomb_c
mLightInfluencedaNbomb_c
mLineChkdaNbomb_c
mNoHitPlayerTimerdaNbomb_c
modelfopAc_ac_c
mpBckdaNbomb_c
mpDrawMtdleafdraw_class
mPhasedaNbomb_c
mpModeldaNbomb_c
mPolySounddaNbomb_c
mProcFuncdaNbomb_c
mSounddaNbomb_c
mSoundReverbdaNbomb_c
mSph2daNbomb_c
mStateFlg0daNbomb_c
mTypedaNbomb_c
mWindInfluencedaNbomb_c
offStateFlg0(daNbomb_FLG0 i_flag)daNbomb_cinline
oldfopAc_ac_c
onStateFlg0(daNbomb_FLG0 i_flag)daNbomb_cinline
parentActorIDfopAc_ac_c
PRM_BOMB_BOOMERANG_MOVE enum valuedBomb_c
PRM_BOMB_CARGO_CARRY enum valuedBomb_c
PRM_BOMB_CARRY enum valuedBomb_c
PRM_BOMB_HOOKSHOT enum valuedBomb_c
PRM_BOMB_WAIT enum valuedBomb_c
PRM_ENEMY_BOMB enum valuedBomb_c
PRM_ENEMY_BOMB_BOOMERANG enum valuedBomb_c
PRM_ENEMY_BOMB_BOOMERANG_MOVE enum valuedBomb_c
PRM_ENEMY_BOMB_HOOKSHOT enum valuedBomb_c
PRM_ENEMY_WATER_BOMB enum valuedBomb_c
PRM_ENEMY_WATER_BOMB_HOOKSHOT enum valuedBomb_c
PRM_FLOWER_BOMB enum valuedBomb_c
PRM_INSECT_BOMB_MOVE enum valuedBomb_c
PRM_INSECT_BOMB_PLAYER enum valuedBomb_c
PRM_NORMAL_BOMB_EXPLODE enum valuedBomb_c
PRM_NORMAL_BOMB_PLAYER enum valuedBomb_c
PRM_UNK_15 enum valuedBomb_c
PRM_WATER_BOMB_EXPLODE enum valuedBomb_c
PRM_WATER_BOMB_PLAYER enum valuedBomb_c
procBoomerangMove()daNbomb_c
procBoomerangMoveInit(dCcD_GObjInf *)daNbomb_c
procCarry()daNbomb_c
procCarryInit()daNbomb_c
procExplode()daNbomb_c
procExplodeInit()daNbomb_c
procFlowerWait()daNbomb_c
procFlowerWaitInit()daNbomb_c
procInsectMove()daNbomb_c
procInsectMoveInit()daNbomb_c
procWait()daNbomb_c
procWaitInit()daNbomb_c
scalefopAc_ac_c
searchEnemy(fopAc_ac_c *)daNbomb_c
setCargoBombExplode()daNbomb_cinlinevirtual
setEffect()daNbomb_c
setFreeze()daNbomb_c
setHitPolygon(int)daNbomb_c
setHookshotOffset()daNbomb_c
setIDfopAc_ac_c
setRoomInfo()daNbomb_c
setSmokePos()daNbomb_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
tevStrfopAc_ac_c
tgHitCallback(dCcD_GObjInf *)daNbomb_c
TYPE_FLOWER enum valuedaNbomb_c
TYPE_INSECT_ENEMY enum valuedaNbomb_c
TYPE_INSECT_PLAYER enum valuedaNbomb_c
TYPE_NORMAL_PLAYER enum valuedaNbomb_c
TYPE_WATER_ENEMY enum valuedaNbomb_c
TYPE_WATER_PLAYER enum valuedaNbomb_c
~daNbomb_c()daNbomb_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c