Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_YM_c Member List
This is the complete list of members for
daE_YM_c
, including all inherited members.
_delete
()
daE_YM_c
ACT_ATTACK
enum value
daE_YM_c
ACT_ATTACK_WALL
enum value
daE_YM_c
ACT_BACK
enum value
daE_YM_c
ACT_BACK_RAIL
enum value
daE_YM_c
ACT_DEFENSE
enum value
daE_YM_c
ACT_DOWN
enum value
daE_YM_c
ACT_ELECTRIC
enum value
daE_YM_c
ACT_ESCAPE
enum value
daE_YM_c
ACT_FALL
enum value
daE_YM_c
ACT_FIRE
enum value
daE_YM_c
ACT_FLY
enum value
daE_YM_c
ACT_FLY_ATTACK
enum value
daE_YM_c
ACT_MOVE
enum value
daE_YM_c
ACT_RAIL
enum value
daE_YM_c
ACT_RIVER
enum value
daE_YM_c
ACT_SURPRISE
enum value
daE_YM_c
ACT_SWITCH
enum value
daE_YM_c
ACT_WAIT
enum value
daE_YM_c
ACT_WIND
enum value
daE_YM_c
action
()
daE_YM_c
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
attention_info
fopAc_ac_c
bckSet
(int, u8, f32, f32)
daE_YM_c
bckSetFly
(int, u8, f32, f32)
daE_YM_c
box
fopAc_ac_c
carryType
fopAc_ac_c
cc_set
()
daE_YM_c
checkAttackEnd
()
daE_YM_c
checkBallModelDraw
()
fopEn_enemy_c
checkBck
(char const *, int)
daE_YM_c
checkBeforeBg
(s16)
daE_YM_c
checkBeforeGround
()
daE_YM_c
checkCutDownHitFlg
() const
fopEn_enemy_c
inline
checkDeadFlg
() const
fopEn_enemy_c
inline
checkDownFlg
() const
fopEn_enemy_c
inline
checkElectricStart
()
daE_YM_c
checkFlyTerritory
()
daE_YM_c
checkFrinedSamePos
()
daE_YM_c
checkHeadLockFlg
() const
fopEn_enemy_c
inline
checkInitialWall
()
daE_YM_c
checkRailDig
()
daE_YM_c
checkRailSurprise
()
daE_YM_c
checkSurpriseLock
()
daE_YM_c
checkSurpriseNear
()
daE_YM_c
checkWall
()
daE_YM_c
checkWallCrash
()
daE_YM_c
checkWolfBark
()
daE_YM_c
checkWolfBiteDamage
() const
fopEn_enemy_c
inline
checkWolfNoLock
() const
fopEn_enemy_c
inline
create
()
daE_YM_c
CreateHeap
()
daE_YM_c
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
daE_YM_Action
enum name
daE_YM_c
damage_check
()
daE_YM_c
demoActorID
fopAc_ac_c
draw
()
daE_YM_c
draw_tag
fopAc_ac_c
drawBallModel
(dKy_tevstr_c *)
fopEn_enemy_c
eventInfo
fopAc_ac_c
execute
()
daE_YM_c
executeAttack
()
daE_YM_c
executeAttackWall
()
daE_YM_c
executeBack
()
daE_YM_c
executeBackRail
()
daE_YM_c
executeDefense
()
daE_YM_c
executeDown
()
daE_YM_c
executeElectric
()
daE_YM_c
executeEscape
()
daE_YM_c
executeFall
()
daE_YM_c
executeFire
()
daE_YM_c
executeFly
()
daE_YM_c
executeFlyAttack
()
daE_YM_c
executeMove
()
daE_YM_c
executeRail
()
daE_YM_c
executeRiver
()
daE_YM_c
executeSurprise
()
daE_YM_c
executeSwitch
()
daE_YM_c
executeWait
()
daE_YM_c
executeWind
()
daE_YM_c
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x58c
fopEn_enemy_c
field_0x590
fopEn_enemy_c
field_0x5b4
daE_YM_c
private
field_0x5b8
daE_YM_c
private
field_0x5bc
daE_YM_c
private
field_0x660
daE_YM_c
private
field_0x664
daE_YM_c
private
field_0x668
daE_YM_c
private
field_0x66E
daE_YM_c
private
field_0x670
daE_YM_c
private
field_0x67c
daE_YM_c
private
field_0x688
daE_YM_c
private
field_0x68c
daE_YM_c
private
field_0x69c
daE_YM_c
private
field_0x6a1
daE_YM_c
private
field_0x6a3
daE_YM_c
private
field_0x6a5
daE_YM_c
private
field_0x6a6
daE_YM_c
private
field_0x6a7
daE_YM_c
private
field_0x6a8
daE_YM_c
private
field_0x6a9
daE_YM_c
private
field_0x6AB
daE_YM_c
private
field_0x6b0
daE_YM_c
private
field_0x6b4
daE_YM_c
private
field_0x6B5
daE_YM_c
private
field_0x6c9
daE_YM_c
private
field_0x6cb
daE_YM_c
private
field_0x6cc
daE_YM_c
private
field_0x6CD
daE_YM_c
private
field_0x6cf
daE_YM_c
private
field_0x6d0
daE_YM_c
private
field_0x6d4
daE_YM_c
private
field_0x6dc
daE_YM_c
private
field_0x6e0
daE_YM_c
private
field_0x6e4
daE_YM_c
private
field_0x6e6
daE_YM_c
private
field_0x6e8
daE_YM_c
private
field_0x6ec
daE_YM_c
private
field_0x6f0
daE_YM_c
private
field_0x6f2
daE_YM_c
private
field_0x6f4
daE_YM_c
private
field_0x6f6
daE_YM_c
private
field_0x6f8
daE_YM_c
private
field_0x6fa
daE_YM_c
private
field_0x6fc
daE_YM_c
private
field_0x6fe
daE_YM_c
private
field_0x700
daE_YM_c
private
field_0x702
daE_YM_c
private
field_0x704
daE_YM_c
private
field_0x708
daE_YM_c
private
field_0x70a
daE_YM_c
private
field_0x70c
daE_YM_c
private
field_0x70e
daE_YM_c
private
field_0x710
daE_YM_c
private
field_0x712
daE_YM_c
private
field_0x714
daE_YM_c
private
field_0x718
daE_YM_c
private
field_0x71c
daE_YM_c
private
field_0x71d
daE_YM_c
private
field_0x71E
daE_YM_c
private
field_0x720
daE_YM_c
private
field_0x760
daE_YM_c
private
field_0x938
daE_YM_c
private
field_0xad0
daE_YM_c
private
field_0xad4
daE_YM_c
private
field_0xad8
daE_YM_c
private
field_0xadc
daE_YM_c
private
field_0xae0
daE_YM_c
private
field_0xae4
daE_YM_c
private
field_0xae8
daE_YM_c
private
field_0xaf4
daE_YM_c
private
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getDownPos
()
fopEn_enemy_c
inline
getFriendFlag
()
daE_YM_c
inline
getHeadLockPos
()
fopEn_enemy_c
inline
getMidnaBindID
(int i_idx)
fopEn_enemy_c
inline
getMidnaBindMode
()
fopEn_enemy_c
inline
getSurpriseType
()
daE_YM_c
getSwitchBit
()
daE_YM_c
inline
getTagNo
()
daE_YM_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
initBallModel
()
fopEn_enemy_c
initFireFly
(int)
daE_YM_c
initFly
()
daE_YM_c
jntCol
fopAc_ac_c
mAction
daE_YM_c
private
mAngleToPlayer
daE_YM_c
private
mAtInfo
daE_YM_c
private
maxFallSpeed
fopAc_ac_c
mBallModel
fopEn_enemy_c
mBase
leafdraw_class
mBrk
fopEn_enemy_c
mBtk
fopEn_enemy_c
mbUnk0
leafdraw_class
mbUnk1
leafdraw_class
mDistToPlayer
daE_YM_c
private
mDownPos
fopEn_enemy_c
mDwPi
leafdraw_class
mEffectID1
fopEn_enemy_c
mEffectID2
fopEn_enemy_c
mFlags
fopEn_enemy_c
mFlyType
daE_YM_c
private
mFriendFlag
daE_YM_c
private
mHeadLockPos
fopEn_enemy_c
mIsHide
daE_YM_c
private
mLastAction
daE_YM_c
private
mMidnaBindID
fopEn_enemy_c
mMidnaBindMode
fopEn_enemy_c
mMode
daE_YM_c
private
model
fopAc_ac_c
mpDrawMtd
leafdraw_class
mPhase
daE_YM_c
private
mpPath
daE_YM_c
private
mSphCc
daE_YM_c
private
mSwitchBit
daE_YM_c
private
mTagNo
daE_YM_c
private
mTagPos
daE_YM_c
private
mTagPosP
daE_YM_c
private
mThrowMode
fopEn_enemy_c
mtx_set
()
daE_YM_c
mType
daE_YM_c
private
offCutDownHitFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
old
fopAc_ac_c
onCutDownHitFlg
()
fopEn_enemy_c
inline
onDownFlg
()
fopEn_enemy_c
inline
onHeadLockFlg
()
fopEn_enemy_c
inline
onWolfBiteDamage
()
fopEn_enemy_c
inline
onWolfDownPullEndFlg
()
fopEn_enemy_c
inline
onWolfDownStartFlg
()
fopEn_enemy_c
inline
onWolfNoLock
()
fopEn_enemy_c
inline
parentActorID
fopAc_ac_c
scale
fopAc_ac_c
setActionMode
(int)
daE_YM_c
setAppear
()
daE_YM_c
setAttackMotion
()
daE_YM_c
setBallModelEffect
(dKy_tevstr_c *)
fopEn_enemy_c
setDigEffect
()
daE_YM_c
setDownPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setElecEffect1
()
daE_YM_c
setElecEffect2
()
daE_YM_c
setFireEffect
()
daE_YM_c
setFriendFlag
(u8 i_flag)
daE_YM_c
inline
setGoHomeType
()
daE_YM_c
setHeadLockPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHideType
()
daE_YM_c
setID
fopAc_ac_c
setInclination
()
daE_YM_c
setLockByCargo
()
daE_YM_c
setMidnaBindID
(u8 i_idx, u32 i_bindID)
fopEn_enemy_c
inline
setMidnaBindMode
(u8 i_bindMode)
fopEn_enemy_c
inline
setMoveSound
(int)
daE_YM_c
setNextPathPoint
()
daE_YM_c
setNormalCc
()
daE_YM_c
setRiverAttention
()
daE_YM_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setSurpriseAway
()
daE_YM_c
setTagPos
(cXyz &i_position)
daE_YM_c
inline
setTagPosP
()
daE_YM_c
inline
setThrowModeCatch
()
fopEn_enemy_c
inline
setThrowModeDash
()
fopEn_enemy_c
inline
setThrowModeThrowLeft
()
fopEn_enemy_c
inline
setThrowModeThrowRight
()
fopEn_enemy_c
inline
setTurnSound
()
daE_YM_c
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
tevStr
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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