Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_OctBg_c Member List
This is the complete list of members for
daE_OctBg_c
, including all inherited members.
_delete
()
daE_OctBg_c
action
()
daE_OctBg_c
actionFunc
typedef
daE_OctBg_c
actor_condition
fopAc_ac_c
actor_status
fopAc_ac_c
actor_tag
fopAc_ac_c
actor_type
fopAc_ac_c
attention_info
fopAc_ac_c
back_swim
()
daE_OctBg_c
bomb_wait
()
daE_OctBg_c
born_swim
()
daE_OctBg_c
box
fopAc_ac_c
carryType
fopAc_ac_c
cc_set
()
daE_OctBg_c
chase_core
()
daE_OctBg_c
checkAction
(actionFunc func)
daE_OctBg_c
inline
checkBallModelDraw
()
fopEn_enemy_c
checkChase
()
daE_OctBg_c
checkCoreFishAttack
()
daE_OctBg_c
checkCutDownHitFlg
() const
fopEn_enemy_c
inline
checkDeadFlg
() const
fopEn_enemy_c
inline
checkDownFlg
() const
fopEn_enemy_c
inline
checkExplode
()
daE_OctBg_c
checkHeadLockFlg
() const
fopEn_enemy_c
inline
checkNormalAttack
()
daE_OctBg_c
checkNormalAttk
()
daE_OctBg_c
inline
checkWolfBiteDamage
() const
fopEn_enemy_c
inline
checkWolfNoLock
() const
fopEn_enemy_c
inline
core_fish_attack
()
daE_OctBg_c
create
()
daE_OctBg_c
CreateHeap
()
daE_OctBg_c
ctrlJoint
(J3DJoint *, J3DModel *)
daE_OctBg_c
cull
fopAc_ac_c
cullMtx
fopAc_ac_c
cullSizeFar
fopAc_ac_c
cullType
fopAc_ac_c
current
fopAc_ac_c
damage
()
daE_OctBg_c
damage_check
()
daE_OctBg_c
demoActorID
fopAc_ac_c
draw
()
daE_OctBg_c
draw_tag
fopAc_ac_c
drawBallModel
(dKy_tevstr_c *)
fopEn_enemy_c
eventInfo
fopAc_ac_c
execute
()
daE_OctBg_c
eyePos
fopAc_ac_c
field_0x560
fopAc_ac_c
field_0x564
fopAc_ac_c
field_0x565
fopAc_ac_c
field_0x566
fopAc_ac_c
field_0x567
fopAc_ac_c
field_0x58c
fopEn_enemy_c
field_0x590
fopEn_enemy_c
field_0x5b4
daE_OctBg_c
private
field_0x5b8
daE_OctBg_c
private
field_0x5bc
daE_OctBg_c
private
field_0x660
daE_OctBg_c
private
field_0x66c
daE_OctBg_c
private
field_0x6ac
daE_OctBg_c
private
field_0x884
daE_OctBg_c
private
field_0x8c0
daE_OctBg_c
private
field_0x9f8
daE_OctBg_c
private
field_0xb30
daE_OctBg_c
private
field_0xb54
daE_OctBg_c
private
field_0xb58
daE_OctBg_c
private
field_0xb64
daE_OctBg_c
private
field_0xb70
daE_OctBg_c
private
field_0xb74
daE_OctBg_c
private
field_0xb75
daE_OctBg_c
private
field_0xb76
daE_OctBg_c
private
field_0xb77
daE_OctBg_c
private
field_0xb78
daE_OctBg_c
private
field_0xb7c
daE_OctBg_c
private
field_0xb7e
daE_OctBg_c
private
field_0xb80
daE_OctBg_c
private
field_0xb82
daE_OctBg_c
private
field_0xb84
daE_OctBg_c
private
field_0xb8c
daE_OctBg_c
private
field_0xb8e
daE_OctBg_c
private
field_0xb90
daE_OctBg_c
private
field_0xb94
daE_OctBg_c
private
field_0xb96
daE_OctBg_c
private
field_0xb98
daE_OctBg_c
private
field_0xbac
daE_OctBg_c
private
field_0xbad
daE_OctBg_c
private
field_0xbae
daE_OctBg_c
private
field_0xbaf
daE_OctBg_c
private
field_0xbb0
daE_OctBg_c
private
field_0xbb2
daE_OctBg_c
private
field_0xbb3
daE_OctBg_c
private
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
fopAc_ac_c
()
fopAc_ac_c
getChaseFlag
()
daE_OctBg_c
inline
getDownPos
()
fopEn_enemy_c
inline
getHeadLockPos
()
fopEn_enemy_c
inline
getMidnaBindID
(int i_idx)
fopEn_enemy_c
inline
getMidnaBindMode
()
fopEn_enemy_c
inline
gravity
fopAc_ac_c
group
fopAc_ac_c
health
fopAc_ac_c
heap
fopAc_ac_c
home
fopAc_ac_c
hook
()
daE_OctBg_c
initBallModel
()
fopEn_enemy_c
jntCol
fopAc_ac_c
JointCallBack
(J3DJoint *, int)
daE_OctBg_c
static
maxFallSpeed
fopAc_ac_c
mBallModel
fopEn_enemy_c
mBase
leafdraw_class
mBrk
fopEn_enemy_c
mBtk
fopEn_enemy_c
mbUnk0
leafdraw_class
mbUnk1
leafdraw_class
mDownPos
fopEn_enemy_c
mDwPi
leafdraw_class
mEffectID1
fopEn_enemy_c
mEffectID2
fopEn_enemy_c
mFlags
fopEn_enemy_c
mHeadLockPos
fopEn_enemy_c
mMidnaBindID
fopEn_enemy_c
mMidnaBindMode
fopEn_enemy_c
model
fopAc_ac_c
mpDrawMtd
leafdraw_class
mPhase
daE_OctBg_c
private
mThrowMode
fopEn_enemy_c
mtx_set
()
daE_OctBg_c
normal_attack
()
daE_OctBg_c
offCutDownHitFlg
()
fopEn_enemy_c
inline
offDownFlg
()
fopEn_enemy_c
inline
offHeadLockFlg
()
fopEn_enemy_c
inline
offWolfBiteDamage
()
fopEn_enemy_c
inline
offWolfDownPullFlg
()
fopEn_enemy_c
inline
offWolfNoLock
()
fopEn_enemy_c
inline
old
fopAc_ac_c
onCutDownHitFlg
()
fopEn_enemy_c
inline
onDownFlg
()
fopEn_enemy_c
inline
onHeadLockFlg
()
fopEn_enemy_c
inline
onWolfBiteDamage
()
fopEn_enemy_c
inline
onWolfDownPullEndFlg
()
fopEn_enemy_c
inline
onWolfDownStartFlg
()
fopEn_enemy_c
inline
onWolfNoLock
()
fopEn_enemy_c
inline
parentActorID
fopAc_ac_c
scale
fopAc_ac_c
setAction
(actionFunc)
daE_OctBg_c
setBallModelEffect
(dKy_tevstr_c *)
fopEn_enemy_c
setBombCarry
(int)
daE_OctBg_c
setChasePos
(cXyz &, f32)
daE_OctBg_c
setDownPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setHeadLockPos
(const cXyz *i_pos)
fopEn_enemy_c
inline
setID
fopAc_ac_c
setMidnaBindID
(u8 i_idx, u32 i_bindID)
fopEn_enemy_c
inline
setMidnaBindMode
(u8 i_bindMode)
fopEn_enemy_c
inline
setSparkEffect
()
daE_OctBg_c
setStopStatus
(u32 status)
fopAc_ac_c
inline
static
setThrowModeCatch
()
fopEn_enemy_c
inline
setThrowModeDash
()
fopEn_enemy_c
inline
setThrowModeThrowLeft
()
fopEn_enemy_c
inline
setThrowModeThrowRight
()
fopEn_enemy_c
inline
shape_angle
fopAc_ac_c
speed
fopAc_ac_c
speedF
fopAc_ac_c
sphere
fopAc_ac_c
stopStatus
fopAc_ac_c
static
sub_method
fopAc_ac_c
subtype
fopAc_ac_c
swim
()
daE_OctBg_c
tevStr
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
~fopAc_ac_c
()
fopAc_ac_c
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