Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daE_OctBg_c Member List

This is the complete list of members for daE_OctBg_c, including all inherited members.

_delete()daE_OctBg_c
action()daE_OctBg_c
actionFunc typedefdaE_OctBg_c
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
attention_infofopAc_ac_c
back_swim()daE_OctBg_c
bomb_wait()daE_OctBg_c
born_swim()daE_OctBg_c
boxfopAc_ac_c
carryTypefopAc_ac_c
cc_set()daE_OctBg_c
chase_core()daE_OctBg_c
checkAction(actionFunc func)daE_OctBg_cinline
checkBallModelDraw()fopEn_enemy_c
checkChase()daE_OctBg_c
checkCoreFishAttack()daE_OctBg_c
checkCutDownHitFlg() constfopEn_enemy_cinline
checkDeadFlg() constfopEn_enemy_cinline
checkDownFlg() constfopEn_enemy_cinline
checkExplode()daE_OctBg_c
checkHeadLockFlg() constfopEn_enemy_cinline
checkNormalAttack()daE_OctBg_c
checkNormalAttk()daE_OctBg_cinline
checkWolfBiteDamage() constfopEn_enemy_cinline
checkWolfNoLock() constfopEn_enemy_cinline
core_fish_attack()daE_OctBg_c
create()daE_OctBg_c
CreateHeap()daE_OctBg_c
ctrlJoint(J3DJoint *, J3DModel *)daE_OctBg_c
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
damage()daE_OctBg_c
damage_check()daE_OctBg_c
demoActorIDfopAc_ac_c
draw()daE_OctBg_c
draw_tagfopAc_ac_c
drawBallModel(dKy_tevstr_c *)fopEn_enemy_c
eventInfofopAc_ac_c
execute()daE_OctBg_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x58cfopEn_enemy_c
field_0x590fopEn_enemy_c
field_0x5b4daE_OctBg_cprivate
field_0x5b8daE_OctBg_cprivate
field_0x5bcdaE_OctBg_cprivate
field_0x660daE_OctBg_cprivate
field_0x66cdaE_OctBg_cprivate
field_0x6acdaE_OctBg_cprivate
field_0x884daE_OctBg_cprivate
field_0x8c0daE_OctBg_cprivate
field_0x9f8daE_OctBg_cprivate
field_0xb30daE_OctBg_cprivate
field_0xb54daE_OctBg_cprivate
field_0xb58daE_OctBg_cprivate
field_0xb64daE_OctBg_cprivate
field_0xb70daE_OctBg_cprivate
field_0xb74daE_OctBg_cprivate
field_0xb75daE_OctBg_cprivate
field_0xb76daE_OctBg_cprivate
field_0xb77daE_OctBg_cprivate
field_0xb78daE_OctBg_cprivate
field_0xb7cdaE_OctBg_cprivate
field_0xb7edaE_OctBg_cprivate
field_0xb80daE_OctBg_cprivate
field_0xb82daE_OctBg_cprivate
field_0xb84daE_OctBg_cprivate
field_0xb8cdaE_OctBg_cprivate
field_0xb8edaE_OctBg_cprivate
field_0xb90daE_OctBg_cprivate
field_0xb94daE_OctBg_cprivate
field_0xb96daE_OctBg_cprivate
field_0xb98daE_OctBg_cprivate
field_0xbacdaE_OctBg_cprivate
field_0xbaddaE_OctBg_cprivate
field_0xbaedaE_OctBg_cprivate
field_0xbafdaE_OctBg_cprivate
field_0xbb0daE_OctBg_cprivate
field_0xbb2daE_OctBg_cprivate
field_0xbb3daE_OctBg_cprivate
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getChaseFlag()daE_OctBg_cinline
getDownPos()fopEn_enemy_cinline
getHeadLockPos()fopEn_enemy_cinline
getMidnaBindID(int i_idx)fopEn_enemy_cinline
getMidnaBindMode()fopEn_enemy_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
hook()daE_OctBg_c
initBallModel()fopEn_enemy_c
jntColfopAc_ac_c
JointCallBack(J3DJoint *, int)daE_OctBg_cstatic
maxFallSpeedfopAc_ac_c
mBallModelfopEn_enemy_c
mBaseleafdraw_class
mBrkfopEn_enemy_c
mBtkfopEn_enemy_c
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mDownPosfopEn_enemy_c
mDwPileafdraw_class
mEffectID1fopEn_enemy_c
mEffectID2fopEn_enemy_c
mFlagsfopEn_enemy_c
mHeadLockPosfopEn_enemy_c
mMidnaBindIDfopEn_enemy_c
mMidnaBindModefopEn_enemy_c
modelfopAc_ac_c
mpDrawMtdleafdraw_class
mPhasedaE_OctBg_cprivate
mThrowModefopEn_enemy_c
mtx_set()daE_OctBg_c
normal_attack()daE_OctBg_c
offCutDownHitFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
oldfopAc_ac_c
onCutDownHitFlg()fopEn_enemy_cinline
onDownFlg()fopEn_enemy_cinline
onHeadLockFlg()fopEn_enemy_cinline
onWolfBiteDamage()fopEn_enemy_cinline
onWolfDownPullEndFlg()fopEn_enemy_cinline
onWolfDownStartFlg()fopEn_enemy_cinline
onWolfNoLock()fopEn_enemy_cinline
parentActorIDfopAc_ac_c
scalefopAc_ac_c
setAction(actionFunc)daE_OctBg_c
setBallModelEffect(dKy_tevstr_c *)fopEn_enemy_c
setBombCarry(int)daE_OctBg_c
setChasePos(cXyz &, f32)daE_OctBg_c
setDownPos(const cXyz *i_pos)fopEn_enemy_cinline
setHeadLockPos(const cXyz *i_pos)fopEn_enemy_cinline
setIDfopAc_ac_c
setMidnaBindID(u8 i_idx, u32 i_bindID)fopEn_enemy_cinline
setMidnaBindMode(u8 i_bindMode)fopEn_enemy_cinline
setSparkEffect()daE_OctBg_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
setThrowModeCatch()fopEn_enemy_cinline
setThrowModeDash()fopEn_enemy_cinline
setThrowModeThrowLeft()fopEn_enemy_cinline
setThrowModeThrowRight()fopEn_enemy_cinline
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
swim()daE_OctBg_c
tevStrfopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c