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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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This is the complete list of members for daE_GE_HIO_c, including all inherited members.
| add_attack_descent_speed | daE_GE_HIO_c | |
| arrow_recognition_distance | daE_GE_HIO_c | |
| attack_speed | daE_GE_HIO_c | |
| attack_start_angle | daE_GE_HIO_c | |
| attack_turn_altitude | daE_GE_HIO_c | |
| attack_turn_radius | daE_GE_HIO_c | |
| daE_GE_HIO_c() | daE_GE_HIO_c | |
| genMessage(JORMContext *) | daE_GE_HIO_c | virtual |
| genObjectInfo(const JORGenEvent *) | JORReflexible | virtual |
| getJORServer() | JORReflexible | static |
| id | daE_GE_HIO_c | |
| JORReflexible() | JORReflexible | |
| listen(u32, const JOREvent *) | JORReflexible | virtual |
| listenNodeEvent(const JORNodeEvent *) | JORReflexible | virtual |
| listenPropertyEvent(const JORPropertyEvent *) | JORReflexible | virtual |
| minimum_attack_radius | daE_GE_HIO_c | |
| next_attack_timer | daE_GE_HIO_c | |
| peer_recognition_distance | daE_GE_HIO_c | |
| player_recognition_distance | daE_GE_HIO_c | |
| turning_speed | daE_GE_HIO_c | |
| ~daE_GE_HIO_c() | daE_GE_HIO_c | inlinevirtual |