Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
dSv_player_field_last_stay_info_c Member List

This is the complete list of members for dSv_player_field_last_stay_info_c, including all inherited members.

dSv_player_field_last_stay_info_c()dSv_player_field_last_stay_info_cinline
getAngleY()dSv_player_field_last_stay_info_cinline
getName()dSv_player_field_last_stay_info_cinline
getPos()dSv_player_field_last_stay_info_cinline
getRegionNo() constdSv_player_field_last_stay_info_cinline
init()dSv_player_field_last_stay_info_c
isFieldDataExistFlag() constdSv_player_field_last_stay_info_cinline
isRegionBit(int i_region) constdSv_player_field_last_stay_info_c
mAngleYdSv_player_field_last_stay_info_cprivate
mFieldDataExistFlagdSv_player_field_last_stay_info_cprivate
mLastSpawnIddSv_player_field_last_stay_info_cprivate
mNamedSv_player_field_last_stay_info_cprivate
mPosdSv_player_field_last_stay_info_cprivate
mRegiondSv_player_field_last_stay_info_cprivate
mRegionNodSv_player_field_last_stay_info_cprivate
offFieldDataExistFlag()dSv_player_field_last_stay_info_cinline
onFieldDataExistFlag()dSv_player_field_last_stay_info_cinline
onRegionBit(int i_region)dSv_player_field_last_stay_info_c
set(const char *i_name, const cXyz &i_pos, s16 i_angle, s8 i_spawn, u8 i_regionNo)dSv_player_field_last_stay_info_c
unk26dSv_player_field_last_stay_info_cprivate