Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dMenu_Quit_c Class Reference

#include <d_menu_quit.h>

+ Collaboration diagram for dMenu_Quit_c:

Public Member Functions

 dMenu_Quit_c ()
 
virtual ~dMenu_Quit_c ()
 
void select1_init ()
 
void select1_proc ()
 
void select2_init ()
 
void select2_proc ()
 
void messageChange ()
 
bool YesNoSelect ()
 
void msgTxtSet (u16, bool)
 

Public Attributes

STControlmStick
 
dDlst_MenuQuitExplain_c mMenuQuitExplain
 
u8 field_0x10
 
u8 field_0x11
 
u8 field_0x12
 
u8 field_0x13
 
u8 field_0x14
 
dMsgScrnExplain_cmpScrnExplain
 
u8 field_0x1c
 
u16 mMsgId
 
bool field_0x20
 
u8 field_0x21
 
u8 field_0x22
 

Constructor & Destructor Documentation

◆ dMenu_Quit_c()

dMenu_Quit_c::dMenu_Quit_c ( )

◆ ~dMenu_Quit_c()

dMenu_Quit_c::~dMenu_Quit_c ( )
virtual

Member Function Documentation

◆ messageChange()

void dMenu_Quit_c::messageChange ( )

◆ msgTxtSet()

void dMenu_Quit_c::msgTxtSet ( u16 i_msgId,
bool param_1 )

◆ select1_init()

void dMenu_Quit_c::select1_init ( )

◆ select1_proc()

void dMenu_Quit_c::select1_proc ( )

◆ select2_init()

void dMenu_Quit_c::select2_init ( )

◆ select2_proc()

void dMenu_Quit_c::select2_proc ( )

◆ YesNoSelect()

bool dMenu_Quit_c::YesNoSelect ( )

Member Data Documentation

◆ field_0x10

u8 dMenu_Quit_c::field_0x10

◆ field_0x11

u8 dMenu_Quit_c::field_0x11

◆ field_0x12

u8 dMenu_Quit_c::field_0x12

◆ field_0x13

u8 dMenu_Quit_c::field_0x13

◆ field_0x14

u8 dMenu_Quit_c::field_0x14

◆ field_0x1c

u8 dMenu_Quit_c::field_0x1c

◆ field_0x20

bool dMenu_Quit_c::field_0x20

◆ field_0x21

u8 dMenu_Quit_c::field_0x21

◆ field_0x22

u8 dMenu_Quit_c::field_0x22

◆ mMenuQuitExplain

dDlst_MenuQuitExplain_c dMenu_Quit_c::mMenuQuitExplain

◆ mMsgId

u16 dMenu_Quit_c::mMsgId

◆ mpScrnExplain

dMsgScrnExplain_c* dMenu_Quit_c::mpScrnExplain

◆ mStick

STControl* dMenu_Quit_c::mStick

The documentation for this class was generated from the following files: