Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dDemo_light_c Member List

This is the complete list of members for dDemo_light_c, including all inherited members.

dDemo_light_c()dDemo_light_cinline
ENABLE_ANGLE_ATTEN_e enum valuedDemo_light_c
ENABLE_COLOR_e enum valuedDemo_light_c
ENABLE_DIRECTION_e enum valuedDemo_light_c
ENABLE_DIST_ATTEN_e enum valuedDemo_light_c
Enable_e enum namedDemo_light_c
ENABLE_LIGHT_TYPE_e enum valuedDemo_light_c
ENABLE_POSITION_e enum valuedDemo_light_c
field_0x24dDemo_light_cprivate
field_0x28dDemo_light_cprivate
field_0x2cdDemo_light_cprivate
JSGFDisableFlag(u32 flag)JStage::TObjectinline
JSGFEnableFlag(u32 flag)JStage::TObjectinline
JSGFGetType() constJStage::TLightvirtual
JSGFindNodeID(char const *) constJStage::TObjectvirtual
JSGGetAngleAttenuation(f32 *, GXSpotFn *) constJStage::TLightvirtual
JSGGetColor() constJStage::TLightvirtual
JSGGetData(u32, void *, u32) constJStage::TObjectvirtual
JSGGetDirection(Vec *) constJStage::TLightvirtual
JSGGetDistanceAttenuation(f32 *, f32 *, GXDistAttnFn *) constJStage::TLightvirtual
JSGGetFlag() constJStage::TObjectvirtual
JSGGetLightType() constJStage::TLightvirtual
JSGGetName() constJStage::TObjectvirtual
JSGGetNodeTransformation(u32, f32(*)[4]) constJStage::TObjectvirtual
JSGGetParent(JStage::TObject **, u32 *) constJStage::TObjectvirtual
JSGGetPosition(Vec *) constJStage::TLightvirtual
JSGSetAngleAttenuation(f32, GXSpotFn)dDemo_light_cvirtual
JSGSetColor(GXColor)dDemo_light_cvirtual
JSGSetData(u32, void const *, u32)JStage::TObjectvirtual
JSGSetDirection(Vec const &)dDemo_light_cvirtual
JSGSetDistanceAttenuation(f32, f32, GXDistAttnFn)dDemo_light_cvirtual
JSGSetFlag(u32)JStage::TObjectvirtual
JSGSetLightType(JStage::TELight)dDemo_light_cvirtual
JSGSetParent(JStage::TObject *, u32)JStage::TObjectvirtual
JSGSetPosition(Vec const &)dDemo_light_cvirtual
JSGSetRelation(bool, JStage::TObject *, u32)JStage::TObjectvirtual
JSGUpdate()JStage::TObjectvirtual
mColordDemo_light_cprivate
mDirectiondDemo_light_cprivate
mDistAttenFndDemo_light_cprivate
mFlagsdDemo_light_cprivate
mLightTypedDemo_light_cprivate
mPositiondDemo_light_cprivate
mSpotFndDemo_light_cprivate
onEnable(u8 flag)dDemo_light_cinline
~dDemo_light_c()dDemo_light_cvirtual
~TLight()=0JStage::TLightpure virtual
~TObject()=0JStage::TObjectpure virtual