Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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cCcD_SphAttr Member List

This is the complete list of members for cCcD_SphAttr, including all inherited members.

CalcAabBox()cCcD_SphAttrvirtual
cCcD_ShapeAttr()cCcD_ShapeAttrinline
cCcD_SphAttr()cCcD_SphAttrinline
cM3dGSph()cM3dGSphinline
Cross(const cM3dGSph *other, f32 *f) constcM3dGSphinline
Cross(const cM3dGCps *cps, cXyz *xyz) constcM3dGSphinline
Cross(const cM3dGCyl *cyl, f32 *f) constcM3dGSphinline
cross(const cM3dGSph *, cXyz *) constcM3dGSph
cross(const cM3dGCyl *, cXyz *) constcM3dGSph
cross(const cM3dGTri *param_1) constcM3dGSphinline
CrossAtTg(cCcD_ShapeAttr const &shape, cXyz *xyz) constcCcD_SphAttrinlinevirtual
CrossAtTg(cCcD_PntAttr const &, cXyz *) constcCcD_SphAttrinlinevirtual
CrossAtTg(cCcD_AabAttr const &, cXyz *) constcCcD_SphAttrinlinevirtual
CrossAtTg(cCcD_CylAttr const &, cXyz *) constcCcD_SphAttrvirtual
CrossAtTg(cCcD_TriAttr const &, cXyz *) constcCcD_SphAttrvirtual
CrossAtTg(cCcD_CpsAttr const &, cXyz *) constcCcD_SphAttrvirtual
CrossAtTg(cCcD_SphAttr const &, cXyz *) constcCcD_SphAttrvirtual
CrossCo(cCcD_ShapeAttr const &shape, f32 *f) constcCcD_SphAttrinlinevirtual
CrossCo(cCcD_PntAttr const &, f32 *) constcCcD_SphAttrinlinevirtual
CrossCo(cCcD_TriAttr const &, f32 *) constcCcD_SphAttrinlinevirtual
CrossCo(cCcD_AabAttr const &, f32 *) constcCcD_SphAttrinlinevirtual
CrossCo(cCcD_CpsAttr const &, f32 *) constcCcD_SphAttrvirtual
CrossCo(cCcD_SphAttr const &, f32 *) constcCcD_SphAttrvirtual
CrossCo(cCcD_CylAttr const &, f32 *) constcCcD_SphAttrvirtual
GetC(void) constcM3dGSphinline
GetCoCP() constcCcD_SphAttrinlinevirtual
GetCoCP()cCcD_SphAttrinlinevirtual
GetCP() constcM3dGSphinline
GetCX(void) constcM3dGSphinline
GetCY(void) constcM3dGSphinline
GetCZ(void) constcM3dGSphinline
GetMinMaxCube(cXyz &, cXyz &) constcM3dGSph
GetNVec(cXyz const &, cXyz *) constcCcD_SphAttrvirtual
GetR(void) constcM3dGSphinline
getShapeAccess(cCcD_ShapeAttr::Shape *) constcCcD_SphAttrvirtual
GetWorkAab()cCcD_ShapeAttrinline
GetWorkAab() constcCcD_ShapeAttrinline
m_virtual_centercCcD_ShapeAttrstatic
mAabcCcD_ShapeAttr
mCentercM3dGSph
mRadiuscM3dGSph
Set(const cCcD_SrcSphAttr &src)cCcD_SphAttrinline
cM3dGSph::Set(cXyz const &, f32)cM3dGSph
cM3dGSph::Set(const cM3dGSphS &)cM3dGSph
SetC(const cXyz &)cM3dGSph
SetR(f32)cM3dGSph
~cCcD_ShapeAttr()cCcD_ShapeAttrinlinevirtual
~cCcD_SphAttr()cCcD_SphAttrinlinevirtual
~cM3dGSph()cM3dGSph
~cM3dGSph()cM3dGSphinlinevirtual