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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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This is the complete list of members for cBgW_NodeTree, including all inherited members.
| CalcCenter(cXyz *) const | cM3dGAab | |
| cBgW_NodeTree() | cBgW_NodeTree | |
| ClearForMinMax(void) | cM3dGAab | |
| Cross(const cM3dGLin *param_1) | cM3dGAab | inline |
| Cross(const cM3dGAab *param_1) | cM3dGAab | inline |
| Cross(const cM3dGCyl *param_1) | cM3dGAab | inline |
| Cross(const cM3dGSph *param_1) | cM3dGAab | inline |
| CrossY(const cXyz *) const | cM3dGAab | |
| GetMaxP(void) const | cM3dGAab | inline |
| GetMaxP(void) | cM3dGAab | inline |
| GetMaxX(void) const | cM3dGAab | inline |
| GetMaxY(void) const | cM3dGAab | inline |
| GetMaxZ(void) const | cM3dGAab | inline |
| GetMinP(void) const | cM3dGAab | inline |
| GetMinP(void) | cM3dGAab | inline |
| GetMinX(void) const | cM3dGAab | inline |
| GetMinY(void) const | cM3dGAab | inline |
| GetMinZ(void) const | cM3dGAab | inline |
| mMax | cM3dGAab | |
| mMin | cM3dGAab | |
| PlusR(f32) | cM3dGAab | |
| Set(const cXyz *, const cXyz *) | cM3dGAab | |
| SetMax(const cXyz &) | cM3dGAab | |
| SetMin(const cXyz &) | cM3dGAab | |
| SetMinMax(const cXyz &) | cM3dGAab | |
| SetMinMax(const cM3dGAab &) | cM3dGAab | |
| TopPlaneYUnder(f32) const | cM3dGAab | |
| UnderPlaneYUnder(f32) const | cM3dGAab | |
| ~cBgW_NodeTree() | cBgW_NodeTree | virtual |
| ~cM3dGAab() | cM3dGAab | inlinevirtual |