Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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SpkTable Class Reference

#include <SpkTable.h>

Public Member Functions

 SpkTable (void)
 
void setResource (void *res)
 
s32 getName (s32 num)
 
s32 getNumOfSound () const
 
bool isValid (void) const
 
SpkTableParamsgetParams (s32 num)
 

Public Attributes

bool mIsInitialized
 
s32 mNumOfSound
 
u32 mEntryOffset
 
s32mDataOffsets
 

Constructor & Destructor Documentation

◆ SpkTable()

SpkTable::SpkTable ( void )

Member Function Documentation

◆ getName()

s32 SpkTable::getName ( s32 num)
inline

◆ getNumOfSound()

s32 SpkTable::getNumOfSound ( ) const
inline

◆ getParams()

SpkTableParams * SpkTable::getParams ( s32 num)
inline

◆ isValid()

bool SpkTable::isValid ( void ) const
inline

◆ setResource()

void SpkTable::setResource ( void * res)

Member Data Documentation

◆ mDataOffsets

s32* SpkTable::mDataOffsets

◆ mEntryOffset

u32 SpkTable::mEntryOffset

◆ mIsInitialized

bool SpkTable::mIsInitialized

◆ mNumOfSound

s32 SpkTable::mNumOfSound

The documentation for this class was generated from the following files: