Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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FlagCloth2_c Member List

This is the complete list of members for FlagCloth2_c, including all inherited members.

addChildPacket(J3DPacket *)J3DPacket
calcFlagFactor(cXyz *, cXyz *, cXyz *, int)FlagCloth2_cinline
calcFlagFactorSub(cXyz *param_1, cXyz *param_2, cXyz *param_3, f32 param_4)FlagCloth2_cinline
calcFlagNormal(cXyz *, int)FlagCloth2_cinline
calcFlagNormalBack()FlagCloth2_cinline
draw()FlagCloth2_cinlinevirtual
drawClear()J3DPacketinline
entry(J3DDrawBuffer *)J3DPacketvirtual
execute()FlagCloth2_c
field_0x52cFlagCloth2_c
field_0x6f0FlagCloth2_c
field_0x8b0FlagCloth2_c
field_0xa70FlagCloth2_c
getImageTexObj()FlagCloth2_cinline
getNextPacket() constJ3DPacketinline
getNormal()FlagCloth2_cinline
getNormalBack()FlagCloth2_cinline
getPos()FlagCloth2_cinline
getTargetPos()FlagCloth2_cinline
getUserArea() constJ3DPacketinline
getVec()FlagCloth2_cinline
initCcSphere(fopAc_ac_c *)FlagCloth2_cinlinestatic
initFlagPos(cXyz *, fopAc_ac_c *)FlagCloth2_cinline
initTexCoord()FlagCloth2_cinline
J3DPacket()J3DPacketinline
mDecayRateFlagCloth2_c
mGravityFlagCloth2_c
mModelMtxFlagCloth2_c
mNormalBacksFlagCloth2_c
mNormalsFlagCloth2_c
mpFirstChildJ3DPacket
mpFlagPositionFlagCloth2_c
mpNextPacketJ3DPacket
mPositionsFlagCloth2_c
mpUserAreaJ3DPacket
mSphFlagCloth2_c
mSpringRateFlagCloth2_c
mSttsFlagCloth2_c
mTevStrFlagCloth2_c
mTexCoordFlagCloth2_c
mTexObjFlagCloth2_c
mTornadoFlagCloth2_c
mVecsFlagCloth2_c
mWindRateFlagCloth2_c
setDecayRate(f32 rate)FlagCloth2_cinline
setGravity(f32 rate)FlagCloth2_cinline
setNextPacket(J3DPacket *i_packet)J3DPacketinline
setSpringRate(f32 rate)FlagCloth2_cinline
setTornado(f32 tornado)FlagCloth2_cinline
setUserArea(uintptr_t area)J3DPacketinline
setWindRate(f32 rate)FlagCloth2_cinline
~FlagCloth2_c()FlagCloth2_cvirtual
~J3DPacket()J3DPacketinlinevirtual