Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2WaveArcLoader.cpp File Reference

Variables

static f32 cStatusBar_X1 = 8.0f
 
static f32 cStatusBar_X2 = 16.0f
 
static f32 cWaveBar_X1 = 30.0f
 
static f32 cWaveBar_X2 = 80.0f
 
static f32 cBar_Y = 5.0f
 
static f32 cBarHeight = 310.0f
 
static u8 lbl_8074A738 = 10
 
static u8 lbl_8074A739 = 23
 
static u32 cWaveArcListSize = 10
 

Variable Documentation

◆ cBar_Y

f32 cBar_Y = 5.0f
static

◆ cBarHeight

f32 cBarHeight = 310.0f
static

◆ cStatusBar_X1

f32 cStatusBar_X1 = 8.0f
static

◆ cStatusBar_X2

f32 cStatusBar_X2 = 16.0f
static

◆ cWaveArcListSize

u32 cWaveArcListSize = 10
static

◆ cWaveBar_X1

f32 cWaveBar_X1 = 30.0f
static

◆ cWaveBar_X2

f32 cWaveBar_X2 = 80.0f
static

◆ lbl_8074A738

u8 lbl_8074A738 = 10
static

◆ lbl_8074A739

u8 lbl_8074A739 = 23
static