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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| void | DEBUGPrint (const char *,...) |
| void | __a1_20_status_report (u8 chan, u8 *data) |
| void | __a1_21_user_data (u8 chan, u8 *data) |
| void | __a1_22_ack (u8 chan, u8 *data) |
| void | __a1_30_data_type (u8 chan, u8 *data) |
| void | __a1_31_data_type (u8 chan, u8 *data) |
| void | __a1_32_data_type (u8 chan, u8 *data) |
| void | __a1_33_data_type (u8 chan, u8 *data) |
| void | __a1_34_data_type (u8 chan, u8 *data) |
| void | __a1_35_data_type (u8 chan, u8 *data) |
| void | __a1_36_data_type (u8 chan, u8 *data) |
| void | __a1_37_data_type (u8 chan, u8 *data) |
| void | __a1_3d_data_type (u8 chan, u8 *data) |
| void | __a1_3e_data_type (u8 chan, u8 *data) |
| void | __a1_3f_data_type (u8 chan, u8 *data) |
| void | __a1_unused_report (u8 chan, u8 *data) |
| WPADExtensionCallback | initExtension (s32 chan, WPADControlBlock *) |
| void | abortInitExtension (s32 chan, s32 result) |
| static void | __parse_dpd_data (s32 chan, WPADStatus **p_status, u8 fmt, u8 *p_data, u8 len) |
| void | getDevConfig (s32 chan, s32 result, WPADStatus *p_status, u8 *data) |
| void | getExtConfig (s32 chan, s32 result) |
| static BOOL | isExtEncMain (u8 type) |
| void | getExtType (s32 chan, s32 result) |
| void | getGameInfo (s32 chan, s32 result, u8 index) |
| s32 | WPADiHIDParser (u8 chan, u8 *data) |
Variables | |
| void(* | __a1_input_reports_array [])(u8 chan, u8 *data) |
| static u8 | checkInvalidData [21] |
| static u8 | checkBuffer [21] |
| BOOL | __OSInIPL |
| u8 | _recv_3e [WPAD_MAX_CONTROLLERS] = {0, 0, 0, 0} |
| u8 | _recv_3f [WPAD_MAX_CONTROLLERS] = {0, 0, 0, 0} |
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inlinestatic |
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extern |
| void getDevConfig | ( | s32 | chan, |
| s32 | result, | ||
| WPADStatus * | p_status, | ||
| u8 * | data ) |
| WPADExtensionCallback initExtension | ( | s32 | chan, |
| WPADControlBlock * | p_wpd ) |
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extern |
| u8 _recv_3e[WPAD_MAX_CONTROLLERS] = {0, 0, 0, 0} |
| u8 _recv_3f[WPAD_MAX_CONTROLLERS] = {0, 0, 0, 0} |
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static |
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static |