1#ifndef NW4HBM_SND_SOUND_STARTABLE_H
2#define NW4HBM_SND_SOUND_STARTABLE_H
11 class ExternalSoundPlayer;
Definition SoundHandle.h:12
Definition SoundStartable.h:14
bool PrepareSound(SoundHandle *soundHandle, unsigned int id)
Definition SoundStartable.h:85
bool PrepareSound(SoundHandle *soundHandle, int id)
Definition SoundStartable.h:88
virtual ~SoundStartable()
Definition SoundStartable.h:54
StartResult
Definition SoundStartable.h:16
@ START_ERR_USER
Definition SoundStartable.h:30
@ START_ERR_CANNOT_ALLOCATE_TRACK
Definition SoundStartable.h:25
@ START_ERR_INVALID_SEQ_START_LOCATION_LABEL
Definition SoundStartable.h:28
@ START_ERR_INVALID_LABEL_STRING
Definition SoundStartable.h:19
@ START_ERR_NOT_DATA_LOADED
Definition SoundStartable.h:21
@ START_ERR_INVALID_SOUNDID
Definition SoundStartable.h:20
@ START_ERR_UNKNOWN
Definition SoundStartable.h:31
@ START_ERR_NOT_AVAILABLE
Definition SoundStartable.h:24
@ START_ERR_INVALID_PARAMETER
Definition SoundStartable.h:27
@ START_ERR_CANNOT_OPEN_FILE
Definition SoundStartable.h:23
@ START_SUCCESS
Definition SoundStartable.h:17
@ START_ERR_LOW_PRIORITY
Definition SoundStartable.h:18
@ START_ERR_NOT_ENOUGH_INSTANCE
Definition SoundStartable.h:26
@ START_ERR_NOT_ENOUGH_PLAYER_HEAP
Definition SoundStartable.h:22
StartResult detail_PrepareSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, const StartInfo *startInfo)
bool HoldSound(SoundHandle *soundHandle, u32 id)
Definition SoundStartable.h:72
bool StartSound(SoundHandle *soundHandle, int id)
Definition SoundStartable.h:68
virtual u32 detail_ConvertLabelStringToSoundId(const char *label)=0
StartResult detail_StartSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, const StartInfo *startInfo)
Definition snd_SoundStartable.cpp:8
virtual StartResult detail_SetupSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, bool hold, const StartInfo *startInfo)=0
bool StartSound(SoundHandle *soundHandle, u32 id)
Definition SoundStartable.h:62
struct nw4hbm::snd::SoundStartable::StartInfo StartInfo
bool PrepareSound(SoundHandle *soundHandle, u32 id)
Definition SoundStartable.h:82
StartResult detail_HoldSound(SoundHandle *soundHandle, u32 id, detail::BasicSound::AmbientArgInfo *ambientArgInfo, detail::ExternalSoundPlayer *extPlayer, const StartInfo *startInfo)
bool HoldSound(SoundHandle *soundHandle, unsigned int id)
Definition SoundStartable.h:75
bool StartSound(SoundHandle *soundHandle, unsigned int id)
Definition SoundStartable.h:65
bool HoldSound(SoundHandle *soundHandle, int id)
Definition SoundStartable.h:78
Definition ExternalSoundPlayer.h:11
unsigned long u32
Definition types.h:12
Definition HBMAnmController.h:6
Definition SoundStartable.h:34
int playerPriority
Definition SoundStartable.h:49
StartOffsetType startOffsetType
Definition SoundStartable.h:46
u32 playerId
Definition SoundStartable.h:48
int voiceOutCount
Definition SoundStartable.h:50
StartOffsetType
Definition SoundStartable.h:41
@ START_OFFSET_TYPE_MILLISEC
Definition SoundStartable.h:43
@ START_OFFSET_TYPE_SAMPLE
Definition SoundStartable.h:42
int startOffset
Definition SoundStartable.h:47
EnableFlag
Definition SoundStartable.h:35
@ ENABLE_START_OFFSET
Definition SoundStartable.h:36
@ ENABLE_PLAYER_ID
Definition SoundStartable.h:37
@ ENABLE_PLAYER_PRIORITY
Definition SoundStartable.h:38
Definition BasicSound.h:55