Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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MWCPlusLib.h
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1#ifndef MWCPLUSLIB_H
2#define MWCPLUSLIB_H
3
4#include <stddef.h>
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10#define CTORARG_TYPE int
11#define CTORARG_PARTIAL (0)
12#define CTORARG_COMPLETE (1)
13
14#define CTORCALL_COMPLETE(ctor, objptr) (((void (*)(void*, CTORARG_TYPE))ctor)(objptr, CTORARG_COMPLETE))
15
16#define DTORARG_TYPE int
17
18#define DTORCALL_COMPLETE(dtor, objptr) (((void (*)(void*, DTORARG_TYPE))dtor)(objptr, -1))
19
21
22extern void __construct_array(void* ptr, ConstructorDestructor ctor, ConstructorDestructor dtor, size_t size, size_t n);
23extern void __destroy_arr(void* block, ConstructorDestructor* dtor, size_t size, size_t n);
24extern void* __construct_new_array(void* block, ConstructorDestructor ctor, ConstructorDestructor dtor_arg, size_t size, size_t n);
25extern void __destroy_new_array(void* block, ConstructorDestructor dtor);
28
29#ifdef __cplusplus
30}
31#endif
32
33#endif /* MWCPLUSLIB_H */
void __destroy_new_array3()
void * ConstructorDestructor
Definition MWCPlusLib.h:20
void __destroy_new_array2()
unsigned int size
Definition __os.h:106
void __construct_array()
void __destroy_arr()
void __construct_new_array()
void __destroy_new_array()
n
Definition e_fmod.c:112