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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
void | reset__Q28JMessage10TProcessorFv () |
void | getResource_groupID__Q28JMessage10TProcessorCFUs () |
void | toMessageCode_messageID__Q28JMessage10TProcessorCFUlUlPb () |
void | process_onCharacterEnd_normal___Q28JMessage10TProcessorFPQ28JMessage10TProcessor () |
void | process__Q28JMessage18TSequenceProcessorFPCc () |
void | process__Q28JMessage19TRenderingProcessorFPCc () |
void | __dl__FPv () |
void | _savegpr_28 () |
void | _restgpr_28 () |
void __dl__FPv | ( | ) |
void _restgpr_28 | ( | ) |
void _savegpr_28 | ( | ) |
void getResource_groupID__Q28JMessage10TProcessorCFUs | ( | ) |
void process__Q28JMessage18TSequenceProcessorFPCc | ( | ) |
void process__Q28JMessage19TRenderingProcessorFPCc | ( | ) |
void process_onCharacterEnd_normal___Q28JMessage10TProcessorFPQ28JMessage10TProcessor | ( | ) |
void reset__Q28JMessage10TProcessorFv | ( | ) |
JMessage/control.cpp JMessage Controller
void toMessageCode_messageID__Q28JMessage10TProcessorCFUlUlPb | ( | ) |