Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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J3DUClipper.cpp File Reference

Variables

static char const *const stringBase_8039A984 = " J3DUClipper::mFovy = %f"
 
static char const *const stringBase_8039A99D = " J3DUClipper::mAspect = %f"
 
static char const *const stringBase_8039A9B8 = " J3DUClipper::mNear = %f"
 
static char const *const stringBase_8039A9D1 = " J3DUClipper::mFar = %f"
 
static char const *const pad_8039A9E9 = "\0\0\0\0\0\0"
 

Variable Documentation

◆ pad_8039A9E9

char const* const pad_8039A9E9 = "\0\0\0\0\0\0"
static

◆ stringBase_8039A984

char const* const stringBase_8039A984 = " J3DUClipper::mFovy = %f"
static

◆ stringBase_8039A99D

char const* const stringBase_8039A99D = " J3DUClipper::mAspect = %f"
static

◆ stringBase_8039A9B8

char const* const stringBase_8039A9B8 = " J3DUClipper::mNear = %f"
static

◆ stringBase_8039A9D1

char const* const stringBase_8039A9D1 = " J3DUClipper::mFar = %f"
static