Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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static void | dummyVirtual (J2DTevBlock *block, J2DIndBlock *indBlock) |
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J2DTexCoordInfo const | j2dDefaultTexCoordInfo [8] |
J2DTexMtxInfo const | j2dDefaultTexMtxInfo |
J2DIndTexMtxInfo const | j2dDefaultIndTexMtxInfo = {{0.5f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f}, 1} |
J2DTevStageInfo const | j2dDefaultTevStageInfo |
const J2DIndTevStageInfo | j2dDefaultIndTevStageInfo |
const GXColor | j2dDefaultColInfo = {255, 255, 255, 255} |
const J2DTevOrderInfo | j2dDefaultTevOrderInfoNull |
const J2DIndTexOrderInfo | j2dDefaultIndTexOrderNull |
const GXColorS10 | j2dDefaultTevColor = {255, 255, 255, 255} |
const J2DIndTexCoordScaleInfo | j2dDefaultIndTexCoordScaleInfo |
const GXColor | j2dDefaultTevKColor = {255, 255, 255, 255} |
const J2DTevSwapModeInfo | j2dDefaultTevSwapMode = {GX_TEV_SWAP0, GX_TEV_SWAP0, 0, 0} |
const J2DTevSwapModeTableInfo | j2dDefaultTevSwapModeTable |
const J2DBlendInfo | j2dDefaultBlendInfo |
const u8 | j2dDefaultPEBlockDither = 0 |
const J2DColorChanInfo | j2dDefaultColorChanInfo = {0, 3, 0, 0} |
const u8 | data_804561AC = 0x1B |
const u16 | j2dDefaultAlphaCmp = 0x00E7 |
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J2DIndTexMtxInfo const j2dDefaultIndTexMtxInfo = {{0.5f, 0.0f, 0.0f, 0.0f, 0.5f, 0.0f}, 1} |
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J2DTexCoordInfo const j2dDefaultTexCoordInfo[8] |
J2DTexMtxInfo const j2dDefaultTexMtxInfo |