![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Functions | |
| void | DSInitHTable (DSHashTable *hTable, u16 size, DSList *listArray, DSHashFunc *hashFunc, Ptr obj, DSLinkPtr link) |
| void | DSInsertHTableObj (DSHashTable *hTable, Ptr obj) |
| void | DSHTableToList (DSHashTable *hTable, DSList *list) |
| void * | DSNextHTableObj (DSHashTable *hTable, Ptr obj) |
| s32 | DSHTableIndex (DSHashTable *hTable, Ptr obj) |
| void * | DSHTableHead (DSHashTable *hTable, s32 index) |
| void * DSHTableHead | ( | DSHashTable * | hTable, |
| s32 | index ) |
| s32 DSHTableIndex | ( | DSHashTable * | hTable, |
| Ptr | obj ) |
| void DSHTableToList | ( | DSHashTable * | hTable, |
| DSList * | list ) |
| void DSInitHTable | ( | DSHashTable * | hTable, |
| u16 | size, | ||
| DSList * | listArray, | ||
| DSHashFunc * | hashFunc, | ||
| Ptr | obj, | ||
| DSLinkPtr | link ) |
| void DSInsertHTableObj | ( | DSHashTable * | hTable, |
| Ptr | obj ) |
| void * DSNextHTableObj | ( | DSHashTable * | hTable, |
| Ptr | obj ) |