Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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EXICommon.c File Reference

Functions

s32 EXIGetConsoleType (void)
 
void EXIWait (void)
 
static u32 __EXISwap32 (u32 val)
 
BOOL EXIWriteReg (s32 chan, u32 dev, u32 exiCmd, void *reg, s32 size)
 
BOOL EXIReadRam (s32 chan, u32 dev, u32 exiCmd, void *buffer, s32 size, EXICallback callback)
 
BOOL EXIWriteRam (s32 chan, u32 dev, u32 exiCmd, void *buffer, s32 size, EXICallback callback)
 

Variables

const u32 __EXIFreq = 4
 

Function Documentation

◆ __EXISwap32()

static u32 __EXISwap32 ( u32 val)
static

◆ EXIGetConsoleType()

s32 EXIGetConsoleType ( void )

◆ EXIReadRam()

BOOL EXIReadRam ( s32 chan,
u32 dev,
u32 exiCmd,
void * buffer,
s32 size,
EXICallback callback )

◆ EXIWait()

void EXIWait ( void )

◆ EXIWriteRam()

BOOL EXIWriteRam ( s32 chan,
u32 dev,
u32 exiCmd,
void * buffer,
s32 size,
EXICallback callback )

◆ EXIWriteReg()

BOOL EXIWriteReg ( s32 chan,
u32 dev,
u32 exiCmd,
void * reg,
s32 size )

Variable Documentation

◆ __EXIFreq

const u32 __EXIFreq = 4