RoomVars struct
#include <include/room.h>
Public variables
- bool8 didEnterScrolling
- bool8 destructableManagerLoaded
- bool8 randomDropsDisabled
- bool8 remFlagUnused
- u8 numKinstoneDrops
- u8 numKinstoneDropsPrevFrame
- u8 shopItemType
- u8 shopItemType2
- u8 unused
- u8 fight_bgm
- u8 needHealthDrop
- s16 lightLevel
- u16 tileEntityCount
- u8 graphicsGroups
- u8 flags
- Droptable currentAreaDroptable
- u32 animFlags
- void* properties
- void* entityRails
- Entity* puzzleEntities