PriorityHandler struct
#include <include/entity.h>
Public variables
- u8 event_priority
- system requested priority
- u8 ent_priority
- entity requested priority
- u8 queued_priority
- u8 queued_priority_reset
- Entity* requester
- u16 priority_timer
Variable documentation
u8 PriorityHandler:: event_priority
system requested priority
u8 PriorityHandler:: ent_priority
entity requested priority