PlayerInput struct

Public variables

u16 heldInput
Input currently held.
u16 newInput
New input this frame.
u32 unused
u16 playerMacroWaiting
u16 playerMacroHeldKeys
PlayerMacroEntry* playerMacro

Variable documentation

u16 PlayerInput::heldInput

Input currently held.

u16 PlayerInput::newInput

New input this frame.