ItemDefinition struct

Public variables

bool8 isOnlyActiveFirstFrame
Is the behavior for this item only created on the first frame.
u8 priority
u8 createFunc
u8 playerItemId
Id for the corresponsing PlayerItem.
u16 frameIndex
u8 animPriority
bool8 isChangingAttackStatus
bool8 isUseableAsMinish
u8 pad