Entity::SpriteSettings struct

Public variables

u32 : 2 draw
Draw type.
u32 : 1 ss2
u32 : 1 ss3
u32 : 2 shadow
u32 : 1 flipX
Flip sprite horizontally.
u32 : 1 flipY
Flip sprite vertically.

Variable documentation

u32 : 2 Entity::SpriteSettings::draw

Draw type.

0 = disabled, 1 = clip to screen, 3 = draw always