Code
Data
daPy_createHeap(fopAc_ac_c*)
d_a_player_main / 0x80102e8c / size: 32
daPy_matAnm_c::daPy_matAnm_c()
d_a_player_main / 0x80102eac / size: 112
J3DMaterialAnm::~J3DMaterialAnm()
d_a_player_main / 0x80102f1c / size: 72
daPy_matAnm_c::calc(J3DMaterial*) const
d_a_player_main / 0x80102f64 / size: 272
daPy_lk_c::seStartOnlyReverb(unsigned long)
d_a_player_main / 0x80103074 / size: 72
daPy_lk_c::seStartMapInfo(unsigned long)
d_a_player_main / 0x801030bc / size: 72
daPy_lk_c::seStartSwordCut(unsigned long)
d_a_player_main / 0x80103104 / size: 72