Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
This is the complete list of members for dTres_c::typeGroupData_c, including all inherited members.
getAngleY() const | dTres_c::typeGroupData_c | inline |
getConstDataPointer() const | dTres_c::typeGroupData_c | inline |
getDataPointer() | dTres_c::typeGroupData_c | inline |
getNextDataPointer() const | dTres_c::typeGroupData_c | inline |
getNo() const | dTres_c::typeGroupData_c | inline |
getPos() const | dTres_c::typeGroupData_c | inline |
getRoomNo() const | dTres_c::typeGroupData_c | inline |
getStatus() const | dTres_c::typeGroupData_c | inline |
getSwBit() const | dTres_c::typeGroupData_c | inline |
mAngleY | dTres_c::data_s | |
mArg1 | dTres_c::data_s | |
mArg2 | dTres_c::data_s | |
mNextData | dTres_c::typeGroupData_c | |
mNo | dTres_c::data_s | |
mPos | dTres_c::data_s | |
mRoomNo | dTres_c::data_s | |
mStatus | dTres_c::data_s | |
mSwBit | dTres_c::data_s | |
mType | dTres_c::data_s | |
mTypeGroupNo | dTres_c::typeGroupData_c | |
setNextDataPointer(typeGroupData_c *data) | dTres_c::typeGroupData_c | inline |
setPos(const Vec &pos) | dTres_c::typeGroupData_c | inline |
setRoomNo(s8 roomNo) | dTres_c::typeGroupData_c | inline |
setStatus(u8 status) | dTres_c::typeGroupData_c | inline |
setTypeGroupNo(u8 no) | dTres_c::typeGroupData_c | inline |