Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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cM3dGPla Member List

This is the complete list of members for cM3dGPla, including all inherited members.

cM3dGPla()cM3dGPlainline
cM3dGPla(const cXyz *, f32)cM3dGPla
cross(cM3dGLin const &line, Vec &point)cM3dGPlainline
crossInfLin(const cXyz &, const cXyz &, cXyz &) constcM3dGPla
getCrossY(const cXyz &, f32 *) constcM3dGPla
getCrossY_NonIsZero(const cXyz *param_1)cM3dGPlainline
getCrossYLessD(const Vec &, f32 *) constcM3dGPla
GetD() constcM3dGPlainline
GetNP()cM3dGPlainline
GetNP() constcM3dGPlainline
getPlaneFunc(const Vec *pPoint) constcM3dGPlainline
getSignedLenPos(const cXyz *param_0) constcM3dGPlainline
mDcM3dGPla
mNormalcM3dGPla
Set(const cM3dGPla *)cM3dGPla
SetupFrom3Vtx(const Vec *v1, const Vec *v2, const Vec *v3)cM3dGPlainline
SetupNP(const Vec &, const Vec &)cM3dGPla
SetupNP0(const Vec &, const Vec &)cM3dGPla
~cM3dGPla()cM3dGPla
~cM3dGPla()cM3dGPlainlinevirtual