Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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stdint.h
Go to the documentation of this file.
1#ifndef MSL_STDINT_H_
2#define MSL_STDINT_H_
3
4#include <cstdint.h>
5
6#ifdef __cplusplus
7 using std::uint8_t;
8 using std::uint16_t;
9 using std::uint32_t;
10
11 using std::int8_t;
12 using std::int16_t;
13 using std::int32_t;
14
15 using std::uint64_t;
16 using std::int64_t;
17
18 using std::uintptr_t;
19 using std::intptr_t;
20#endif
21
22#endif
unsigned short uint16_t
Definition cstdint.h:10
long long int64_t
Definition cstdint.h:18
signed char int8_t
Definition cstdint.h:13
unsigned long long uint64_t
Definition cstdint.h:17
long int32_t
Definition cstdint.h:15
int32_t intptr_t
Definition cstdint.h:21
unsigned char uint8_t
Definition cstdint.h:9
unsigned long uint32_t
Definition cstdint.h:11
short int16_t
Definition cstdint.h:14
uint32_t uintptr_t
Definition cstdint.h:20