Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
scroll.h
Go to the documentation of this file.
1#ifndef JSTUDIOTOOLLIBRARY_SCROLL_H
2#define JSTUDIOTOOLLIBRARY_SCROLL_H
3
5
6namespace JStudioToolLibrary {
7 struct TScroll {
9 virtual ~TScroll();
10
11 int getStride() const;
12 int getValue() const;
13 int getMin() const;
14 int getMax() const;
15 void setStride(int);
16 void setValue_scroll(int);
17 void setValue(int);
18 void setRange(int, int);
19 void setValue_range_(int, int, int);
20
21 /* 0x04 */ int iValue_;
22 /* 0x08 */ int iMin_;
23 /* 0x0C */ int iMax_;
24 /* 0x10 */ int field_0x10;
25 /* 0x14 */ int iStride_;
26 };
27
42
47}
48
49#endif
Definition anchor.h:6
Definition visual.h:9
virtual void draw(TDrawPrimitive2D *) const
JUtility::TColor oColorForeground_
Definition scroll.h:39
JUtility::TColor & getColor_frame() const
JUtility::TColor & getColor_background() const
JUtility::TColor oColorFrame_
Definition scroll.h:37
JUtility::TColor oColorBackground_
Definition scroll.h:38
JUtility::TColor oColorDisabled_
Definition scroll.h:40
JUtility::TColor & getColor_disabled() const
void setRectangle(int, int, int, int)
JUtility::TColor & getColor_foreground() const
TRectangle & getRectangle() const
TRectangle oRectangle_
Definition scroll.h:36
Definition scroll.h:7
void setValue_range_(int, int, int)
int iStride_
Definition scroll.h:25
int iMin_
Definition scroll.h:22
int field_0x10
Definition scroll.h:24
int iMax_
Definition scroll.h:23
int iValue_
Definition scroll.h:21
Definition TColor.h:12