Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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db.h
Go to the documentation of this file.
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#ifndef _REVOLUTION_DB_H_
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#define _REVOLUTION_DB_H_
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#include <
revolution/types.h
>
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#include <
revolution/db/DBInterface.h
>
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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#define OS_DBINTERFACE_ADDR 0x00000040
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BOOL
DBIsDebuggerPresent
(
void
);
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void
DBPrintf
(
char
* str, ...);
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s32
DBQueryData
(
void
);
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u32
DBRead
(
u8
*,
u32
);
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#ifdef __cplusplus
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}
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#endif
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#endif
// _REVOLUTION_DB_H_
DBQueryData
s32 DBQueryData(void)
Definition
odemustubs.c:20
DBPrintf
void DBPrintf(char *str,...)
Definition
db.c:59
DBIsDebuggerPresent
BOOL DBIsDebuggerPresent(void)
Definition
db.c:16
BOOL
int BOOL
Definition
types.h:33
u32
unsigned long u32
Definition
types.h:12
s32
signed long s32
Definition
types.h:11
u8
unsigned char u8
Definition
types.h:8
DBRead
u32 DBRead()
DBInterface.h
types.h
include
revolution
db.h
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