Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_pc_load.h
Go to the documentation of this file.
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#ifndef F_PC_LOAD_H_
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#define F_PC_LOAD_H_
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#include <types.h>
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BOOL
fpcLd_Use
(s16 i_procName);
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BOOL
fpcLd_IsLoaded
(s16 i_procName);
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void
fpcLd_Free
(s16 i_procName);
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int
fpcLd_Load
(s16 i_procName);
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#endif
fpcLd_Load
int fpcLd_Load(s16 i_procName)
Definition
f_pc_load.cpp:24
fpcLd_IsLoaded
BOOL fpcLd_IsLoaded(s16 i_procName)
Definition
f_pc_load.cpp:16
fpcLd_Free
void fpcLd_Free(s16 i_procName)
Definition
f_pc_load.cpp:20
fpcLd_Use
BOOL fpcLd_Use(s16 i_procName)
Definition
f_pc_load.cpp:10
include
f_pc
f_pc_load.h
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