Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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f_pc_debug_sv.h
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1
2#ifndef F_PC_DEBUG_SV_H_
3#define F_PC_DEBUG_SV_H_
4
5#include <dolphin/dolphin.h>
6
7#if DEBUG
8
9char* fpcDbSv_getNameString(s16 i_name);
10
11typedef void (*fpcDbSv_callback)(void* i_process);
12extern const fpcDbSv_callback g_fpcDbSv_service[50];
13
14#endif
15
16#endif
signed short int s16
Definition types.h:9
void(* fpcDbSv_callback)(void *i_process)
Definition f_pc_debug_sv.h:11
const fpcDbSv_callback g_fpcDbSv_service[50]
Definition f_pc_debug_sv.cpp:45
char * fpcDbSv_getNameString(s16 i_name)
Definition f_pc_debug_sv.cpp:57