Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dolzel_rel.h
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1#ifndef DOLZEL_REL_H
2#define DOLZEL_REL_H
3
4// Shield versions move some RELs into the DOL, so need a way to switch which
5// precompiled headers are being used depending on some variable
6#if __FORCE_REL_IN_DOL__
7 #if __MWERKS__ && !defined(DECOMPCTX)
8 #include "d/dolzel.mch"
9 #else
10 #include "d/dolzel.pch"
11 #endif
12#else
13 #if __MWERKS__ && !defined(DECOMPCTX)
14 #include "d/dolzel_rel.mch"
15 #else
16 #include "d/dolzel_rel.pch"
17 #endif
18#endif
19
20#endif // DOLZEL_REL_H