Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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dolzel_rel.h
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#ifndef DOLZEL_REL_H
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#define DOLZEL_REL_H
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// Shield versions move some RELs into the DOL, so need a way to switch which
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// precompiled headers are being used depending on some variable
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#if __FORCE_REL_IN_DOL__
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#if __MWERKS__ && !defined(DECOMPCTX)
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#include "d/dolzel.mch"
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#else
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#include "d/dolzel.pch"
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#endif
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#else
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#if __MWERKS__ && !defined(DECOMPCTX)
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#include "d/dolzel_rel.mch"
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#else
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#include "d/dolzel_rel.pch"
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#endif
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#endif
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#endif
// DOLZEL_REL_H
include
d
dolzel_rel.h
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