Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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DBInterface.h
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1#ifndef _DOLPHIN_DBINTERFACE_H_
2#define _DOLPHIN_DBINTERFACE_H_
3
4#ifdef __REVOLUTION_SDK__
6#else
7#include <dolphin/os.h>
8
9#ifdef __cplusplus
10extern "C" {
11#endif
12
19
21
22void DBInit(void);
23void DBInitComm(int* inputFlagPtr, int* mtrCallback);
27void __DBMarkException(u8 exception, int value);
28void __DBSetPresent(u32 value);
29
30#ifdef __cplusplus
31}
32#endif
33
34#endif
35#endif
DBInterface * __DBInterface
Definition db.c:8
void __DBExceptionDestination(void)
Definition db.c:33
void __DBExceptionDestinationAux(void)
Definition db.c:22
BOOL __DBIsExceptionMarked(__OSException exception)
Definition db.c:41
void DBInit(void)
Definition db.c:10
struct DBInterface DBInterface
void __DBMarkException(u8 exception, int value)
Definition db.c:46
void __DBSetPresent(u32 value)
Definition db.c:55
void DBInitComm(int *inputFlagPtr, int *mtrCallback)
Definition odemustubs.c:16
u8 __OSException
Definition OSException.h:34
int BOOL
Definition types.h:33
unsigned long u32
Definition types.h:12
unsigned char u8
Definition types.h:8
Definition DBInterface.h:13
u32 bPresent
Definition DBInterface.h:14
u32 exceptionMask
Definition DBInterface.h:15
void * exceptionReturn
Definition DBInterface.h:17
void(* ExceptionDestination)(void)
Definition DBInterface.h:16
Definition fdlibm.h:73