Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_scope.h
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1#ifndef D_D_SCOPE_H
2#define D_D_SCOPE_H
3
4#include "d/d_pane_class.h"
5#include "d/d_meter2.h"
6
7class dScope_c : public dMeterSub_c {
8public:
9 enum {
10 /* 0 */ PROC_OPEN,
11 /* 1 */ PROC_MOVE,
12 /* 2 */ PROC_CLOSE,
13 };
14
15 /* 80193690 */ dScope_c(u8);
16 /* 80193FB4 */ void open_init();
17 /* 80193FD0 */ void open_proc();
18 /* 80194048 */ void move_init();
19 /* 8019404C */ void move_proc();
20 /* 80194050 */ void close_init();
21 /* 80194054 */ void close_proc();
22
23 /* 80193C68 */ virtual void draw();
24 /* 8019396C */ virtual ~dScope_c();
25 /* 80193B90 */ virtual int _execute(u32);
26 /* 80193FA0 */ virtual bool isDead();
27
32 /* 0x14 */ CPaneMgr* mHawkEyePanes[3];
33 /* 0x20 */ CPaneMgr* mZoomInOutPanes[3][2];
34 /* 0x38 */ J2DPicture* mpWipeTex;
36 /* 0x40 */ u8 field_0x40[0x48 - 0x40];
39 /* 0x58 */ u32 field_0x58;
40 /* 0x5C */ u32 field_0x5c;
41 /* 0x60 */ u8 field_0x60[0x78 - 0x60];
42 /* 0x78 */ f32 mWidth;
43 /* 0x7C */ f32 mHeight;
44 /* 0x80 */ f32 mScale;
45 /* 0x84 */ f32 mAlpha;
46 /* 0x88 */ s16 mOpenTimer;
47 /* 0x8A */ s16 field_0x8a;
48 /* 0x8C */ u8 mProcess;
49 /* 0x8D */ u8 field_0x8d;
50 /* 0x8E */ u8 mIsDead;
51 /* 0x8F */ u8 field_0x8f;
52};
53
54#endif /* D_D_SCOPE_H */
Definition d_pane_class.h:13
Definition J2DPicture.h:55
Definition J2DScreen.h:48
Definition d_meter2.h:20
Definition d_scope.h:7
u8 field_0x8d
Definition d_scope.h:49
f32 mAlpha
Definition d_scope.h:45
JUtility::TColor field_0x48[2]
Definition d_scope.h:37
virtual ~dScope_c()
Definition d_scope.cpp:74
void open_init()
Definition d_scope.cpp:190
u8 field_0x60[0x78 - 0x60]
Definition d_scope.h:41
CPaneMgr * mHawkEyeRootPane
Definition d_scope.h:30
s16 field_0x8a
Definition d_scope.h:47
void close_proc()
Definition d_scope.cpp:219
u8 field_0x40[0x48 - 0x40]
Definition d_scope.h:36
virtual void draw()
Definition d_scope.cpp:145
virtual bool isDead()
Definition d_scope.cpp:185
void move_proc()
Definition d_scope.cpp:213
J2DPicture * mpWipeTex
Definition d_scope.h:34
u32 field_0x58
Definition d_scope.h:39
CPaneMgr * mHawkEyePanes[3]
Definition d_scope.h:32
JUtility::TColor field_0x50[2]
Definition d_scope.h:38
f32 mWidth
Definition d_scope.h:42
u8 mIsDead
Definition d_scope.h:50
J2DPicture * mpBlackTex
Definition d_scope.h:35
f32 mScale
Definition d_scope.h:44
void move_init()
Definition d_scope.cpp:210
void open_proc()
Definition d_scope.cpp:197
CPaneMgr * mZoomInOutRootPane
Definition d_scope.h:31
void close_init()
Definition d_scope.cpp:216
u8 mProcess
Definition d_scope.h:48
f32 mHeight
Definition d_scope.h:43
J2DScreen * mZoomInOutScrn
Definition d_scope.h:29
u8 field_0x8f
Definition d_scope.h:51
virtual int _execute(u32)
Definition d_scope.cpp:121
@ PROC_MOVE
Definition d_scope.h:11
@ PROC_OPEN
Definition d_scope.h:10
@ PROC_CLOSE
Definition d_scope.h:12
u32 field_0x5c
Definition d_scope.h:40
J2DScreen * mHawkEyeScrn
Definition d_scope.h:28
s16 mOpenTimer
Definition d_scope.h:46
CPaneMgr * mZoomInOutPanes[3][2]
Definition d_scope.h:33
Definition TColor.h:12
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8